Great thread. Lots of information. I’m going to resurrect it with another question on delaying an expression.
What Dan posted up is fantastic, IF you know what frame you need to start something at. In my specific situation I do not know the specific frame…
I have 4000 little cubes scattered throughout my canvas. They are all duplicates with the same expression. The cubes are all solids with a Hue/Sat adjustment applied to it. There is an animated Null that goes from the bottom up to the top of the canvas. The expression for the lightness in the Hue/Sat reads-
When the Null Y pos exceeds a specific cube’s Null Y pos, have the cube Hue/Sat lightness turn to a higher value. I got it working, but I want to add easing to that value. Instead of snapping from valueOff to valueOn, have it ease there.
I don’t know the specific hit frame on each cube and ultimately if I did, that information would be useless as this expression which controls the lightness cannot be hard coded, but needs to revolve around the unique position of that unique cube in relation to the one animated null.
Anyone have any ideas on how to work this? If my description didn’t make sense let me know and I’ll post more about it.