Hi, I have read the topic (when there is Dan everything it is very interesting) and…
Aza Allen say: …and if I do that, it counts up 1 for every frame the beat is present inside the box (instead of 1 for every beat, and the beat lasts 3-5 frames)
Is there a way to get it to just use one frame while the beat is present and reject the rest, so that every time the beat hits it only counts one frame?
Dan Ebberts replay: Try changing your Sound Keys settings back to the default: Type = Average of Range, Falloff = Instant, Output Min/Max = 0..100. Then just change the second line of my expression to point audioLev at Sound Keys Output 1. The expression should count the beats.
Ok, i followed the indications of Dan, and it works beautifully (I didn’t have doubts, you are a legend).
Your expressions are universal! They are easily adaptable! They are also very complex: Or) for this I ask a small help… “upgrade”
However some beats are very near (or “incorrectly” calculated) and I would be curious if a method exists for ignoring or to modify or to eliminate the followings 3-5 kayframeses… I have also tried to modify the value of the threshold. (in vain) From little I have begun to study this world, and if it is possible to add two lines to your stupendous expression I would be happy of it. It would be interesting to add a variable for the numbers of keyframes that he intends to jump, so that can be varied to liking (if it is possible, I already know that she would do so :O))
Thanks in advance and sorry for my bad school-english 🙂
Clakky.