Chubak Bidpaa
Forum Replies Created
-
Chubak Bidpaa
March 19, 2019 at 8:40 pm in reply to: I have published my plugin on Gumraod! Please have a look.So nobody liked it?
-
Chubak Bidpaa
March 8, 2019 at 8:56 pm in reply to: Bedlam Noise Apparatus, a plugin for generating noise (WIP, with images and videos)I added a blending mode option to my plugin:
https://twitter.com/GvlSide/status/1104121532421267456
Thanks to @blkrcat . #BedlamNoiseApparatus now has a blending mode option. pic.twitter.com/NtV68sSupa
— Chubak (@GvlSide) March 8, 2019
-
Chubak Bidpaa
March 7, 2019 at 1:57 am in reply to: Bedlam Noise Apparatus, a plugin for generating noise (WIP, with images and videos)By the way, the preliminary work on the plugin is finished. I need a few people to test it. Please message me on Twitter if you wish so. I need a thorough look. Please message me if you’re up to it.
-
Chubak Bidpaa
March 7, 2019 at 1:54 am in reply to: Bedlam Noise Apparatus, a plugin for generating noise (WIP, with images and videos)Micheal, I can’t open your Twitter account. Could you message me instead?
-
Chubak Bidpaa
March 6, 2019 at 8:03 pm in reply to: Bedlam Noise Apparatus, a plugin for generating noise (WIP, with images and videos)Thank you. AE already has fractal noise, so it would be moot to have it, however, it has simplex noise, Perlin noise, classic Perlin noise, Voronoi noise, and a generic noise algorithm I got from Github. You can specify the color, the noise seed allotment, periodically multiply this seed, and also, zoom it/out. I will send your a beta version so you can test it. What’s your Twitter/email?
-
Chubak Bidpaa
March 6, 2019 at 4:09 am in reply to: Bedlam Noise Apparatus, a plugin for generating noise (WIP, with images and videos)Sorry Twitter destroyed my video. Vimeo has a much better encoding algorithm:
Some contents or functionalities here are not available due to your cookie preferences!This happens because the functionality/content marked as “Vimeo framework” uses cookies that you choosed to keep disabled. In order to view this content or use this functionality, please enable cookies: click here to open your cookie preferences.
-
Chubak Bidpaa
March 6, 2019 at 3:42 am in reply to: Bedlam Noise Apparatus, a plugin for generating noise (WIP, with images and videos)First video:
https://twitter.com/GvlSide/status/1103138581680480257
It’s the simplest noise yet.
@AdobeAE #plugin #BedlamNoiseApparatus WIP first video. pic.twitter.com/CVjf1Et1Oz
— Chubak (@GvlSide) March 6, 2019
-
Chubak Bidpaa
March 5, 2019 at 4:13 pm in reply to: Bedlam Noise Apparatus, a plugin for generating noise (WIP, with images and videos)Exactly. Element 3D, for example, uses OpenGL (I suppose a library called Assimp, but I could be wrong — they could have written one themselves) to load the models into the memory, with normals and everything, and uses an assortment of shaders to display the model into the screen using the GPU. These are all speculations, though. What’s so different about Element 3D, and other VideoCopilot plugins, is that they have an OpenGL window. I always thought their windows are a part of the AE SDK, however, I’ve realized then that they are, in fact, OpenGL windows. Very intuitive.
-
Chubak Bidpaa
March 5, 2019 at 6:01 am in reply to: Bedlam Noise Apparatus, a plugin for generating noise (WIP, with images and videos)Well, it’s not surprising since Apple has stopped supporting OpenGL, and I am expecting Vulkan support, and a good Vulkan example in AE SDK when AE 2020 comes out (I’m blind to Apple, as I don’t own one), but the SDK itself still supports OpenGL, and they’ve just added an updated example in 2017 called GLator. That’s what I meant by “latest SDK technology”. It was a little bit of showmanship as well, I admit that, but I think GLator wasn’t around for a long time, then they updated it, added STL, used a new context, and added it back. It makes plugin development very simple.
Thanks for your interest. By the way if any of you guys wants to have a look at how a plugin works behind the scenes, here’s a plugin I was planning before realizing Adobe has a color generator, and then turned it into kind of a sandbox:
https://github.com/Chubek/eyeRees-Color-Harmony
-
… My fears have came alive. This was shot on a 6D… the codec is H264.
Thanks. I’m going out to buy a better mouse, and drink a double shot of espresso.