Forum Replies Created

Page 50 of 317
  • Chris Wright

    December 6, 2017 at 1:25 am in reply to: Best DSLR or Mirrorless for video/stills?

    aw, ok yea, the a7riii is the same sensor as the a7rii too anyway, kinda waste of money. and the a7sii has 12 stop dynamic range over the 10 on the gh5 making the a7sii way better for film. I saw a video cut with it with hand to hand combat, no rolling shutter. it was graded to look like a red dragon. low light, dynamic range, film look, I think I’m sold.

    a7sii Martial Arts film 4K
    https://www.youtube.com/watch?v=F-yQzLavdiA&feature=youtu.be

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  • Chris Wright

    December 5, 2017 at 11:30 pm in reply to: Cheapest way for professional color timing?

    find someone who at least has a calibrated monitor even if its a cheap monitor and did a basic audio eq and audio volume check or you’ll get sub-quality.

    resolve has a match clip feature via XML so…just sayin ???? and check their reel.

  • Chris Wright

    December 2, 2017 at 7:50 pm in reply to: HDR Workflow

    .2020 has more colors than .709. It depends what your final delivery format is. capturing in 10 bit will help grading even 709 stuff. .2020 requires 10 bit or higher as it supports more dynamic range or you’ll get banding. rec. 709 10 bit codec is also required if your camera shoots more than 12 stops dynamic range as more bits have to be compressed in an old 5 stop gamma curve spec or you’ll end up getting mushy shadows.

  • Chris Wright

    December 2, 2017 at 5:40 am in reply to: Premiere INSANELY WEIRDLY slow?!?!

    are they same version of premiere? some people are having import issues with c 2018.

  • Chris Wright

    December 2, 2017 at 12:37 am in reply to: HDR Workflow

    HDR is rec. 2020. what are you editing on? premiere can’t grade true HDR. just record with the highest dynamic range in rec. 2020. most of the ‘look’ will come from the grade. you need 1,000 nits monitor to grade ‘true’ HDR although you can fake grade with sub-par monitors with a lut, like a quasi-SDR. HDR is HDR from the brightness and color primaries .2020. There’s a lot of gotchas grading HDR like something too bright will force the rest of the screen to get a weighted average brightness.

  • Chris Wright

    December 1, 2017 at 11:18 pm in reply to: Quicktime PNG alternative (with Alpha channel included)

    adobe media encoder will natively run quicktime PNG now.
    both png and cineform should be under quicktime.

    jpeg2000 isn’t supported lossless in AME unless you get fnord’s plugin. cineform can get 444HQ 12 bit with alpha to last many, many generations of encode although technically not 100% mathmatically loss. only disney would worry about 10-20 generations down the road with EXR half float. there’s magicuv 10 bit(buy), don’t know if hitfilm supports it. maybe, because it’s a video for windows. png is only 8 bit, but if your video is only 8 bit, than it shouldn’t matter.

    if you’re referring to the list of adobe permanent codecs natively supported because of 32-bit QuickTime Support Ending:
    https://forums.adobe.com/message/9895214#9895214

    Native Video Import:
    * DNxHD/DNxHR
    * JPEG
    * PNG
    * ProRes
    * Cineform
    * DV
    * AVCI
    * h264
    * IMX
    * MPEG2
    * HDV
    * HEVC
    * XDCAM
    * Uncompressed
    * Animation (without delta frames)

    Native Audio Import:
    * Uncompressed
    * AAC
    * AC3

    Native Video Export:
    * Uncompressed
    * DV
    * Cineform
    * DNxHD/DNxHR
    * Animation
    * ProRes (Mac only)

    Native Audio Export:
    * Uncompressed

  • Chris Wright

    December 1, 2017 at 7:16 pm in reply to: 2018 Media Encoder glitch?

    players don’t play interlaced per field on a monitor that doesn’t display fields. external hardware can. you can tell quicktime to deinterlace while playing back or import back into AE as interpret fields. it will deinterlace for you as a playback device.

  • Chris Wright

    December 1, 2017 at 7:01 pm in reply to: How to fix blonde hair that turned pink after keying

    great post! also, I have kinda done some stuff similar to ‘normalize’ my green with an AE composite that forces all the shades of green to only one green. Works great for badly lit stuff. I think some of the newer keyers actually have this code built in, I believe the latest primatte has this. also, a z depth keyer would be easy although the camera would need stereo vision or 2 cameras to create z depth or maybe out of focus would create a matte from pixels not in focus. they’re working on that too.

    ‘color punch’ technology.
    https://forums.creativecow.net/thread/2/1072302

  • fine that it works for you. I already attempted to force the color management with AE’s utility profile converter from .601 to .709. There’s a 3d color transform in your example that is not 100% fixable by standard means.

  • can you elaborate ‘issue’? I did notice you didn’t mention cineform. it can do alpha and is fast, high quality and supported by hitfilm natively.

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