Forum Replies Created

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  • Chris Wright

    September 30, 2019 at 6:05 am in reply to: Inverting a 16mm Color Negative in Premiere

    if its an actual neg, you just use invert effect or flip the curves points opposite(or only bring them as far as they exist in the histogram)

    then color correct normally as below
    https://forums.creativecow.net/thread/394/394

  • Chris Wright

    September 27, 2019 at 5:56 am in reply to: BRAW Premiere import issue

    there’s a free BRAW plugin for premiere from blackmagic that may work better.

  • Chris Wright

    September 13, 2019 at 4:43 pm in reply to: LUT for C100 mark ii -clog

    premiere clips with luts as they are first in the pipeline, so I’d add a lumetri above and get the image into range. as to using video or RGB levels, that depends on how you shot it.

  • Chris Wright

    September 12, 2019 at 4:31 pm in reply to: 3 day apocalypse of crashes & glitches on final export

    longform projects should always be first rendered to an image format; that way you don’t lose any extra time if it fails a render. you just fix that one clip and continue rendering.(it also shows you where it stopped) also, you check the crash logs and send them to adobe. or try software render, pre-rendering a h.264 to dhx/prores/image seq, mp3 to wave, disable plugins, check computer temp, as basic troubleshooting. there a few h.264 flavors that are incompatible with premiere, including wrong color gamuts and 8bit lines. I’m actually surprised when anyone tries to render a complicated timeline to a one-go streaming codec.

  • Chris Wright

    September 6, 2019 at 3:53 am in reply to: Stop motion

    are you faking the look by lowering framerate or posterized time? you can either duplicate frames or optical flow make new frames. Slowing it down is just going to look like slowing down; either way you go, jerky or smooth.

  • I’m trying to visualize what you’re saying. It makes sense that the actor needs to be in focus, but its actually beneficial for the greenscreen to be out of focus to blend all the fuzzy dots together(unless you’re 3D tracking). Now, if your actor is far from the circle of confusion, then you might lose some sharpness, but a sharp greenscreen? I just don’t get what you’re talking about.

  • unless you’re doing ‘Lord of the Rings’ level cgi, I don’t think going from 24 to 30fps is going to matter that much in terms of composite render time.

  • The framerate doesn’t matter. its the shutter speed that will kill you. motion blur is tougher to remove once its burned in, but you can re-add it digitally with reelsmart motion blur or optical blur.

    Another thing is, stay away from interlaced! it will make it 4 times harder to fix as each field will be blurred and you’ll have half the information you would even get with a progressive scan. you can add fields in post as well. easy trick is to to shoot double your framerate and then turn each frame back into a field.

  • you have to replace the audio from the new render as well. Either including it as a duplexed video or changing it in another audio program with speed correction and pitch. It sounds like you simply replaced the video but not audio.

  • i think you’re looking at the 24 bit audio settings. DNX video settings will say 8 bit 10 bit. or EXR

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