Forum Replies Created

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  • hey david!

    there isn’t an obtion to post a screen shot here is there?
    anyways: by using the path “composition” and then “making movie” i think you might not be able to use all the render ques obtions – at least that was what AE was telling me with a funny pop-up when i used that obtion the first time.

    @darby: thanx for the input man. that made perfectly sense. apart from the RAM fragmenting thingy of course, if the cach is set too high in the preferences…

    ah – and let me just stress that last question about the nested comps one more time…
    is anyone pre-composing nested comps in order to save time/maximise system performance?

    christian

  • hey darby!

    i send things to the render que via the menu “composition” then “add to render que” – or by using the short cut ctrl+shift+\

    christian

  • thanx again dave!

    the original question still remains though:

    why does AE stop rendering (or in other words, output a file that hasn’t been rendered all the way) when that RAM gets used up?
    and what can i do to prevent that?
    would it help to pre-compose nested comps? is there another way? what’s other AE users procedure on that?

    i get the point of what you said about AE using RAM for very large comps etc. my comp is normal pal size. lots of nested comps though. motion blur as well. but still – AE should render that just slower, not stopping in the middle of the render, right?

    thanx again!
    christian

  • thanx dave!

    …but apparently i haven’t explained my problem well enough:

    in the render cues heading (upper left corner of the window) AE states “start render time”, “total time elapsed” etc… plus “RAM” used. i now was wondering (when i add stuff to my render que that is) why AE would use RAM to render.

    so – unless adding stuff to the render que via “composition > add to render que” isn’t a render but a ram preview… i shall still be looking for an answer 🙂

    my question by the way, is not just because of my problem – but because i was under the impression that rendering only uses the engines processor, nothing else. is that correct at all?

    christian

  • realy guys – thanx!

    i get the picture now…

    tanner

  • thanx eric!

    but how is it possible for a file to become that much bigger? i mean – i didn’t change either length, nor size of the comp.

    does after effects decompress stuff without me knowing it…?

    tanner

  • Christian Tanner

    April 22, 2007 at 6:03 pm in reply to: bending layers

    thanx guys!

    so – plug-ins like 3d invigorator only fake 3d – i understand. i guess i was just confused when i saw parts of the glass globe tutorial – as the globes texture was seemingly going “around” the globe…
    i guess zaxwerks new 3d layer warp is not interacting with ae’s 3d either?

    not that i understand programing software – but it seems to me that ae would have to be rewritten to become a true 3d engine?

    but then again – when i see stuff like trapcodes particle plug-in, i realize “true” 3d IS possible in ae. i guess i’m at a loss…

    tanner

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