Forum Replies Created

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  • Chris Cummings

    March 22, 2008 at 3:14 pm in reply to: 59.94 to 29.97 audio sync

    Hi Bourke,

    Thanks for the reply, and you’re right that for the most part, we’re very close. I think (may be wrong) that when I make a cut on an odd numbered frame in my timeline, there’s no easy 1/2 equivalent in the SD timeline – does FCP create these 1 frame gaps in the SD sequence to offset this?

    Not sure, but when I play his audio strip along with my original, there are times where it’s spot on, and other times where it sounds 1-3 frames off. This goes in and out of sync like this throughout, but overall it’s very close.

    At this stage, I’m wondering if the best solution is to send him my audio from my HD timeline and have him listen to where they are in and out of sync, sliding his clips to match any slight offsets where they occur?

    Thanks again for the reply.
    ~Chris

  • Thanks for taking time to relay this info Darby, this makes sense.

    On this project, there’s a text layer FULL of 14 pt numbers with a scaling random 3D per char. generator, which takes some crunching. Is there a way to essentially “bake” this (like lighting in 3D) so it’s not so processor intensive while working on the project? It sounds doubtful this would help with the render though…

    Cheers,
    ~Chris

  • Good note, thanks Nicholas – I haven’t used AE much in the past, and as such, have a passing knowledge of nucleo pro…I thought it just sped renders up, but if this continues to be a problem, I’ll definitely look into it, esp. with the greenscreen work I have coming up.

    Cheers,
    ~C

  • Lol – wow! Those are monsters; guess I don’t feel so bad now 😉

    I’m sure I’ll learn more about the rendering architecture, etc., but it is surprising compared to these other apps where I don’t experience this. That this seems a common enough problem that there has to be a “secret menu” – why not just make it a regular option??

    Cheers, and thanks for the info.
    ~C

  • Hi Nicholas,

    That was exactly the only way I could get this out, but I set it to purge every 100 frames. Just in comparing to others, it seems like I’m encountering this more with a decent computer/set-up. Would still love to get an octo-core Mac though 😉

    Cheers,
    ~C

  • Many thanks for the link and info Darby. This project was HD and probably pretty processor intensive despite being only 5 seconds. Looking forward to reading up on it more in the help link you sent (I’ve always found the manuals a little wanting in details in other apps, but this looks very good).

    My current settings for Memory & Cache are:
    Max memory usage: 160% = 3.0 GB
    Max RAM cache size: 60% = 1.8 GB
    Enable Disk Cache unchecked
    Max Disc Cache size: 12000 MB

    Eran suggested trashing prefs, which I did, but haven’t had a chance to test yet.

    Thanks again,
    ~Chris

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