Forum Replies Created

  • Chet Simmons

    January 24, 2010 at 12:16 am in reply to: Will Scarlet really tople Video DSLRs?

    The price point of the DSLRs vs Scarlet indicate they are targeting different markets.

  • Chet Simmons

    January 23, 2010 at 11:34 pm in reply to: 7D for professional production

    Sometimes we are so busy looking at the things we’re shooting, we forget to truly look. Dulling spray.

  • Chet Simmons

    October 2, 2009 at 2:41 pm in reply to: GR-HD1 Capture problem FCP

    My friend is shooting a doc using this camera and I’ve been trying to figure out a simpler way of getting her footage from the GRHD1 into fcp. 1. I downloaded the mpeg2 deal from apple for quicktime. I don’t know if this did anything,but I figured the camera isn’t HDV, otherwise they’d advertise it. 2. Then connected the camera to the computer. You can either do it via firewire or with a usb cable. Then go into preferences and under the recording camera icon select the GRHD1 for the video and microphone source. Then, under quality select “device native.”
    close the preferences window and in Quicktime Under file tab, select record movie. Press play on the camera and record on the quicktime window. But wait, you’re not done yet! I used a defunct program called visual hub to go the rest of the way and it is no longer available and converted the footage from the jvc to dv. I believe there is a program called video monkey on macupdate.com that will also do it, but haven’t tried. import into fcp. Please note I have encountered massive sound sync issues that I’ve cleaned up manually in fcp. And that’s a whole other post.

  • Chet Simmons

    September 11, 2009 at 2:06 pm in reply to: How to do this Effect?

    Easy method: 1. v1: locked off shot of scene sans people. 2. v2: shot with people add: effects, time, pick one (echo, trails etc…, have fun. 3. adjust opacity of v2 and cut to change time relationships of people placement.

    old school: 1. v1: lock shot of scene sans people. 2. v2: same shot with people. 3. in motion tab, motion blur and adjust to taste. 4. add some channel offset for yucks. 5. adjust opacity of v2. 6. slice up v2 image to effect people jumping forward in time.

    I’m absolutely sure there are many, many other ways. The secret is explore and have fun. Chances are you’ll find the “next cool effect”.

    Also, realize there are many ways to do these things…many involving pre planning during the shooting stage of the game. Directors who exclaim loudly “We’ll fix it in post” often don’t realize the fix they’ve gotten themselves into.

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