Forum Replies Created

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  • Charles Wren

    August 14, 2013 at 6:08 pm in reply to: Advice needed! Huge BMCC RAW DNG issue :/

    Hi Rick,
    Yeah, the motion blur is nuts! I’m going to start properly working on it next week, just been prepping it this week whilst finishing up current projects. I think we shot it at 180 unfortunately, I’ll check with our DP, but from the amount of motion blur, I’m guessing it must be 180. We did contemplate a faster shutter, but we thought we (specifically ‘I’) would try and deal with the extra motion blur from 180, to ensure we kept the fluidity of the free runner when in full motion. Needless to say I’m already regretting that decision now!!
    We’ve never shot anything as fast as a free runner on green screen before, so truth be told, we may have somewhat under estimated the true extent of the motion blur we were buying into!! Still, I’m sure I’ll sort it eventually…well, I’ll HAVE to sort or somehow 😉 *gulp*

    Thanks again for your advice, I think we’ll be shooting 45-90 next time, unless we have a higher frame rate cam of course 🙂

    More RAM, for the love of god we need more RAM.

  • Charles Wren

    August 14, 2013 at 4:09 pm in reply to: Advice needed! Huge BMCC RAW DNG issue :/

    Thanks for the advice Tom,
    We do indeed have Adobe CC. We managed to get the DNGs working in Nuke in the end, with a little help from the good people at The Foundry 🙂
    Happy days!

    I’ll be posting a quick guide/tutorial on how we did it, later this week. Hopefully it might save someone else the same headache at some point, at least until The Foundry update Nuke to natively support DNGs.

    Thanks for your help. And for the record, the motion blur’s going to be a nightmare! We shot at 24, probably should’ve gone higher :/ Live and learn eh? 😉

    More RAM, for the love of god we need more RAM.

  • Charles Wren

    August 14, 2013 at 3:18 pm in reply to: Advice needed! Huge BMCC RAW DNG issue :/

    Thanks Rick,
    I’ll get signed up there. I think we may have found a temporary solution. AE Camera RAW is a fall back…

    Thanks for your advice,
    Chaz

    More RAM, for the love of god we need more RAM.

  • Charles Wren

    August 14, 2013 at 8:38 am in reply to: BM Pocket Camera vs. standard DSLR’s?

    I’d be interested to hear people’s thoughts on this too…

    More RAM, for the love of god we need more RAM.

  • Charles Wren

    April 15, 2012 at 10:25 pm in reply to: FCPX or Not — mini-meetup at NAB?

    When did this stop being about making videos? telling stories and so forth…

  • Charles Wren

    March 26, 2011 at 10:04 am in reply to: fcp 8 – when can we expect it to be released?

    tbh FCP and all NLEs include keying filters as an added bonus, they’ll never specialise in it, that’s what compositing packages are built for. Check out Nuke, nodes give you unlimited control over your comp that you just can’t get from a layer based NLE. You have instant access to Ultimatte, Primatte, KeyLight and the IBK.

    That said, I’m dying to see some official details for FCP 8. Fingers firmly crossed for a full 64 bit rewrite with multithreaded processing and unlimited RAM utilisation 🙂

  • Charles Wren

    May 6, 2010 at 12:49 am in reply to: Rain?

    Cannot thank you enough dude!!
    Have completely over looked the entire cookbook folder!!
    Awesome!! Just awesome!! Having fun already 🙂
    Thanks again!!

  • Charles Wren

    May 5, 2010 at 3:00 pm in reply to: Rain?

    Beautiful!!
    Music to my ears amigo!!
    Will check the second I get home!!
    Thanks again 🙂

  • Charles Wren

    May 5, 2010 at 2:47 pm in reply to: Rain?

    Thanks for the link! That’s awesome! Will check when I get a few mins this evening after work.
    I noticed it’s an ‘AE’ tutorial. Whilst I do have access to AE, I’d much prefer to finish this scene in Motion or Shake if poss.

    Any tips?
    Thanks again 🙂
    Chaz

  • Charles Wren

    April 21, 2010 at 8:39 pm in reply to: Motion for corporate projects – Advice?

    Thanks very much. Enjoying and learning as we speak 🙂

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