Thank you all.
To use primary and secondary resources is the best way, i think. I didn’t worry about the primary resources. There are a lot in the www and of course a long list of films which are produced since the 1940s. So I can get the development from the early beginnings, like stop and motion, upto the newest things. I didn’t know where I can get the theory. Some of you gave me very good tips!! Also I go further into my research. I found some helpful stuff, I think. At the bottom I will post the list, because it could be helpful for you too. I decided to write also about the artisitc aspect in creating motion graphics. Why are media artist doing their work and what intension do they have? And so an 🙂
Maybe somebody of you knows a book in the list and could tell me, if it’s useful?
Literature List:
Bjoern Bartholdy, Showreel.01, Daab, December 15, 2006, ISBN-10: 3937718958, ISBN-13: 978-3937718958
David Carson , David Carson, The end of print, Bd.1, Bangert Verlag, Oktober 1995, ISBN-10: 3925560645, ISBN-13: 978-3925560644
David Greene, Motion Graphics: How Did They Do That?, Beaux Arts, 31. Januar 2003, ISBN-10: 156496910X, ISBN-13: 978-1564969101
Ellen Lupton, Thinking with Type: A Critical Guide for Designers, Writers, Editors and Students, Princeton Architectural Press; Auflage: 1, 7. Oktober 2004, ISBN-10: 1568984480, ISBN-13: 978-1568984483
https://www.jvallee.com/these_typographie_low.html (25.06.2007, 08:35 Uhr)
https://www.tronicstudio.com – Collection – GE: Go Big – View Quicktime (Flash Website,kein direkter Link darstellbar) (25.06.2007, 08:40 Uhr)
Japanese Motion Graphic Creators, BNN Shin-sha; Auflage: Pap/DVD, M