I’m not sure I understand..I have beentrying deformers without much succeess.
I duplicated the sphere and sliced it to create a top section for the flap. MY attempts to deform the sliced, partial sphere were not very successful.
I’m guessing I need to subdivide the partial sphere but then i seem to lack the control of the deformer to get the desired results.
IS there any way on the glow/ shader I can get the object to look less defined in its edges?