Forum Replies Created

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  • Brendon Murphy

    February 3, 2021 at 7:15 pm in reply to: Framing a comp using another comp?

    Totally possible:

    1. Put the same background into both comps

    2. inside the smaller “framing” comp, add this expression to the position parameter of the background image

    ogPosX = comp("framing Comp1").layer("background").transform.position[0];

    ogPosY = comp("framing Comp1").layer("background").transform.position[1];

    adjustPosX = comp("framing Comp1").layer("framing").transform.position[0];

    adjustPosY = comp("framing Comp1").layer("framing").transform.position[1];

    adjustWidth = thisComp.width/2;

    adjustHeight = thisComp.height/2;

    [ogPosX-adjustPosX+adjustWidth,ogPosY-adjustPosY+adjustHeight];

    Assuming you haven’t shifted any anchor points, that should do it!

    free tools at https://www.thepixeldump.com/

  • Brendon Murphy

    January 19, 2021 at 11:24 pm in reply to: General workflow

    I agree – definitely edit in Premiere and then prep your graphics in AE. For the lower third and transition, just create them in AE and then export in a format that supports transparency. Then bring them back into premiere. I often avoid using the dynamic link because things can indeed break… you can just export a draft of your premiere timeline if you need a reference for your graphics timing in AE.

  • Brendon Murphy

    January 15, 2021 at 3:06 am in reply to: Layers to new comps

    Oh, I may have actually misunderstood your post. If you are trying to make unique precomps when the main comp is duplicated, take a look at this:

    https://aescripts.com/true-comp-duplicator/

  • Brendon Murphy

    January 15, 2021 at 2:46 am in reply to: Layers to new comps

    If you want to automate everything, you could also create a script that:

    1. loops through files in a a folder named “Images”2. Creates a new comp for each one inside a folder named “precomps”

    3. places the file within the new comp

    4. adds the new comp to the main composition.

    5. Makes the layer (new comp) 3D and distributes it on the Z axis according to it’s layer index

  • Brendon Murphy

    January 14, 2021 at 3:41 pm in reply to: Hand 3D Camera Tracker problem, no points on it!

    Your images are not loading for me

  • You tried this?

  • Brendon Murphy

    January 7, 2021 at 5:09 am in reply to: Problem with CSV [invalid text layer]

    I haven’t tested these out, but my guess is that “value” can return numbers, but not text strings. You might try dropping the “.value”,and/or using a toString conversion.

  • Hard to tell exactly what your situation is from the description, but bear in mind CC Force Motion Blur is a special effect that’s used in conjunction with other effects. Pixel motion blur is what’s used to add fake motion blur to a comp. If that’s what you need, I recommend precomposing everything and then placing the effect on the precomp. You can have unpredictable results on an adjustment layer.

  • Brendon Murphy

    January 5, 2021 at 12:26 am in reply to: Pulling A Key on Pre-Color Footage

    You always should do Vfx work before any color work is done.

    If the footage is in a log format, put it in a linear space before keying. I recommend using the free Open Color IO plugin. Then covert back to log after the comp is done for export. You can also use the Color Profile Converter effect, but double check to make sure you are not losing color info in the round trip.

    Couple side tips – make sure you are working in 16 bits if you have footage higher than 8 bit (if you’re working in log, it’s likely at least 10bits). Work in 32 if you need it, but be warned that many effects do not work properly at that depth. I also recommend de-noising the plate before pulling a key.

  • Brendon Murphy

    January 5, 2021 at 12:14 am in reply to: AE CS6 and AE 2020 on the same computer?

    I don’t believe that’s an issue. I run several versions of CC on the same machine (occasionally at the same time).

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