Yes. I does exactly what I want 🙂
My expression took the float of time (0.04, 0.08, 0.12,..)
multiplied it by 100 to get an int, and divided it by 4 to get an by 1 increasing nr. per frame.
Basically the same, but still weird that the 110%2 returns 1.42…e-14
Thanks for the tip.