Forum Replies Created

  • After some tweaking, I’ve found the general look that I was going for. Here’s a preliminary version:

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    Outside of Particular, I used a combination of Shine, Optical Flares, and Glow to get the desired lighting schema, along with the aforementioned Optics Compensation and Fast Box Blur for softness, and a few color correction adjustments. I played around with blending modes and opacity, as well.

    Thanks for all the suggestions — they were very helpful!

  • @Steve — I do have 3D Stroke. Thanks for the heads-up. I’m going to look into it.

  • Ha! That’s what I meant to say, as well. I’ve fully familiarized myself with the process over the past week or so — particularly because of the 2001 anniversary and all the articles popping up about the effects.

  • @Jacob — Thanks for the link! It’s very useful.

    Using an Optics Compensation effect (reversing the lens distortion and stretching the field of view) coupled with a small amount of Fast Box Blur is getting me very close to what I’m looking for in terms of the softness.

    I may have to mess with Particular a bit to get the shape of the streaks more in line with what I want. The light rays in that original video have a nice taper to them on both ends, whereas mine are straight rays. That tapering adds to the sense of the beams streaking by.

  • @Blaise and @Steve — Thanks! These are both good ideas (particularly because it may mean being able to use the stargate I’ve already created with Particular). I’ll give them a whirl.

    @Steve — I had previously checked out Slit Screen and saw how painstaking the process was. I always romanticize those pre-CG days, but I’ve never had to do the work by hand.

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