Forum Replies Created

Page 18 of 25
  • Blase Theodore

    December 12, 2010 at 8:38 pm in reply to: randomly losing realtime – causes

    Do you happen to know what sector sizes you tried?

    I think I’m at 128k.

  • Blase Theodore

    December 12, 2010 at 1:58 pm in reply to: randomly losing realtime – causes

    Hey Darin,

    Have you used that same RocketRAID card in Scratch by chance?

    I’m beginning to think the RocketRaid has been the cause of my problems. But it could be a driver thing in OSX, or simply how I set up the RAID when I formatted it.

    Have you tested your array with a PC, (i.e. scratch?)

    If it doesn’t work in scratch either, we might have both set the RAID block size too small.

  • Blase Theodore

    December 10, 2010 at 7:56 pm in reply to: feature request: slip node fwd/bkwd

    FYI – I’m finding the fastest workaround to do this is store it as a still, delete the node in question, display node graph of the still, and drag it to new place on node.

  • Blase Theodore

    December 9, 2010 at 8:40 pm in reply to: preconform multiple reels within same project?

    When I did that, resolve got confused as to which media its supposed to use to preconform. It generates a screwed up timeline.

  • Blase Theodore

    December 9, 2010 at 8:02 pm in reply to: preconform multiple reels within same project?

    Right, I don’t want to do that (though it seems to be ok on SD material).

    I want to load a project with 4 quicktimes, each a picture reel. Then create 4 edl’s based on preconforms, all within the same project. Currently I have to create 4 projects, each with its own reel_X.mov and reel_X.edl.

    Not a show stopper, just mildly annoying.

  • Blase Theodore

    December 8, 2010 at 10:17 pm in reply to: delete/reset shape

    Yeah that never works for me. Does it work for anyone else?
    I’m on 7.0.3.

  • Blase Theodore

    December 7, 2010 at 10:25 pm in reply to: randomly losing realtime – causes

    Sorry RR = RocketRaid in this case.

  • Blase Theodore

    December 7, 2010 at 10:16 pm in reply to: randomly losing realtime – causes

    Hey Darin,

    I’m a little nervous now about the RR card, based on the things you mentioned.
    Did you ever have stutter problems playing in FCP or AVID?

    I think I may have as well, even for super simple stuff like NTSC. I’m wondering if I’ve ste up the RAID array poorly. For example I have a 64k blocksize (which I regret setting so small, but never bothered to change once I saw the disk speed.) Also I have the drives spinning down after 15 minutes.

    Perhaps its not the card but the settings? Do you have any thoughts on this?

  • Blase Theodore

    December 5, 2010 at 10:55 pm in reply to: randomly losing realtime – causes

    Thanks Darin, here’s the consolidated troubleshooting list.

    • too compressed codec (bought new machine to solve, or use DPX)
    • unrendered dissolves (set to auto-render)
    • forgot monitor on the wrong graphics card.
    • software scopes enabled (though set to non-existent second monitor)
    • Auto cache accidentally rendering in bg.
    • cache directory set to a slow drive
    • Wrong resolutions on the timeline or output format page.
    • RAID issue unrelated to Resolve (do a diskspeed test to check)
    • system needs a fresh reboot (a frequent solution)

    Let me know if there’s anything else to add.

  • Blase Theodore

    December 5, 2010 at 10:35 pm in reply to: randomly losing realtime – causes

    Late 2010 Octo mac pro.
    gtx285/120
    Rocketraid – 800Mbps
    DL Extreme 3+
    6Gb Ram

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