Blake Farber
Forum Replies Created
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Blake Farber
May 19, 2015 at 6:20 pm in reply to: CC 8.2 Dual Monitor White Screen Freeze no playbackBut I have a laptop so cant upgrade any graphics into the board in a laptop…
Just dont get how come the previous version worked with my 2nd monitor and just the new version blocked it… super strange…
Thank you for all your advice!
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Blake Farber
May 19, 2015 at 4:58 pm in reply to: CC 8.2 Dual Monitor White Screen Freeze no playbackThanks for this info… is it something you plug inbetween the thunderbolt and the comp?
I have two older cinema apple displays… heres what it says
Sorry for the amateur questions. What should I do next?
Intel Iris:
Chipset Model: Intel Iris
Type: GPU
Bus: Built-In
VRAM (Dynamic, Max): 1536 MB
Vendor: Intel (0x8086)
Device ID: 0x0a2e
Revision ID: 0x0009
Displays:
Cinema Display:
Display Type: LCD
Resolution: 1680 x 1050
Pixel Depth: 32-Bit Color (ARGB8888)
Mirror: Off
Online: Yes
Rotation: Supported
Cinema HD:
Display Type: LCD
Resolution: 1920 x 1200
Pixel Depth: 32-Bit Color (ARGB8888)
Display Serial Number: 2A8310B1XMN
Main Display: Yes
Mirror: Off
Online: Yes
Rotation: Supported -
Blake Farber
May 19, 2015 at 4:34 pm in reply to: CC 8.2 Dual Monitor White Screen Freeze no playbackBut would you know how to fix them so they can work again? Just like it did on the previous versions.
Sorry about that! Didnt mean to come off of it the wrong way… just wasnt sure how to update them, especially if their apple monitors.
Thank you!
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Blake Farber
May 19, 2015 at 4:13 pm in reply to: CC 8.2 Dual Monitor White Screen Freeze no playbackActually on my home system their just plugged into my laptop via thunderbolt. So I dont have a slot for the monitors. Works perfectly on every other editing software not this 8.2 for some reason…
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Blake Farber
May 12, 2015 at 2:15 am in reply to: Red folders open up blank. Can’t read any .R3D mediaI just changed the scratch disc location and same thing, nothing happend.
Then I brought some raw red files to the comp int. hard drive and same, doesnt even read those. Any idea whats going on?
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Seems like it works that way! Weird work around, but thank you so much for this!
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Seems like it works that way! Weird work around, but thank you so much for this!
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So the very first frame put it at 100% then move one frame over animating the 2nd frame at the desired amount and it shouldn’t switch to another part of the video… let me try!
Thank you!!
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So the very first frame put it at 100% then move one frame over animating the 2nd frame at the desired amount and it shouldn’t switch to another part of the video… let me try!
Thank you!!
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Well I usually use twixtor when the edit is already settled in place then add it when the edit is complete
Say, if on the edit I use 10 seconds edited clip on the timeline – the raw file of the clip is 5 mins un edited(for example)
4:00 – 4:10 out of 5:00
Then I add twixtor and make the speed at 70%, it jumps into a random time from the clip not the exact inpoint that I already edited together. In FCP twixtor knew my inpoint timecode/mark and just adjusted it accordingly to the length of the slow percentage.
Why does it jump into a random point to make me re-edit and find it again. Is there a simple way to do it like FCP 7 did it so simply and well.Thank you!