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  • Thanks Steve, that’s really in depth. And yes I can definitely see that loop point you’re talking about! It might be fun to try and film some of my own fog stock and composite it together with an obscene amount of masking. I’m thinking I could shoot at a higher frame rate and slow it in post for that slow marching feel. I’ll give it a shot!

    My one concern is affecting scale: how to make it look like large hazy clouds rather than a tight shot of a cheap fog machine. The spaceship they add a few seconds in certainly helps, but everything will have to be just right. I guess we’ll see.

  • Hey Dave, thanks for the reply! Although I know a bit about Fractal Noise (enough to know how commonly it is used in After Effects; you’re so very right that it is very handy to be able to manipulate it for a variety of effects) I still don’t quite get how to go from basic fractal noise to a thick “rolling mist” that would operate as if it had fluid physics — or maybe it’s being faked with a wave warp?

    I’ve tried looking for resources as far as turning Fractal Noise into smoke or fog, which is fairly simple, but I haven’t been able to find anything like that, if you know what I mean; it almost looks like a fluid rendered in 3D software.

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