thanks for yr interest.
Im using a default spot light from the layer menu and expecting the shadows from one character to be cast on the other characters. Ive moved them in Z space and tried many positions in X and Y but none seems to be catching the shadow of another.
Yes I’ve got the collapse transformation/ continuous rasterization button on because Im using vector Illustrator text. The final comp is 2D with the nested 3D comp in it, so I dont think the lights would work in the 2D comp.
maybe the solution would be making over sized raster text and keeping the button off?
Barry