Forum Replies Created

  • Andy Reynolds

    August 23, 2023 at 4:10 pm in reply to: iZotope RX5 in FCPX cuts off end of audio

    I have noticed this. If you go into the options of the RX you can turn off the latency buffer. BUT, your audio is now delayed and out of sync.

    It’s not even fixable with compound clips.

    I’m editing a short horror film and there are some very clipped screams and shouted dialogue from the boom mic. De-clip does a great job of restoring the audio. My preferred workaround is to locate in finder, control D to duplicate (for a safety backup) and do a destructive de-clip edit on the file. Jump back to the timeline and the distortion is gone with no latency issues. Just make a list of bad clips and do them in one go. The backups can be deleted once you’re happy.

    I’m using RX6.

    What would be nice is an FCPX ‘bounce audio’ function. Like Logic Pro x does.

    Alternatively you could export an XML file to Logic. then round trip it back once processed. I haven’t tried that yet.

  • Andy Reynolds

    August 11, 2023 at 12:19 am in reply to: Multicam Clip + Audition feature?

    There is a way. But it is the way of the ninja.

    Create your multicam clip. Drop it onto a new timeline. Top and tail all the takes from clapper board to cut. Create new composite clips from each one of these edits. Name them take 01 take 02 etc. Go back to your main timeline and add take one (composite) where it should be, then drag ALL of the other takes at once and hover over take 01 and select add to audition.

    You then have your multicam as a series of takes. Go back to the original to do your colour correction and it should ripple out to all your selections.

    n.b. you can also do different foley and sound design for each take, and it will appear only when that take is selected.

  • I have found a very serious speed reduction when working off external drives with FCPX. One particular project (music video) had about 130Gb of files which I stored on an external drive and it did work but as I added more effects, keying, green screen and layers it ground to a halt, meaning I had to render every last second before being able to view and evaluate it. I then cleared enough space on my internal SSD to hold the files and it now works fine.

    What I find to be a useable workflow is to have this amount of working space on your internal drive with a folder, then manage folders with your files in and out of this working folder. Back them up on your external drive and move on to the next project. If you need to come back to something, then move the external files back in and carry on.

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