Forum Replies Created

Page 32 of 149
  • Andy Neil

    April 9, 2014 at 2:52 am in reply to: adding handles to favorites

    It’s definitely not as simple as is should be. Your method is not a bad one considering the difficulties with favorite ranges. However, if you click the green bar on the filmstrip instead of selecting the favorite icon in the browser, then you can hit SHIFT+I to jump to the IN and then play reverse or SHIFT+left arrow to jump the event skimmer beyond the range IN. Also, if you’re just adding handles to the end, you can select the range, hit CTL+D to access the duration and type in a new number. The range will expand past the original out point and you can then refavorite.

    Andy

    https://plus.google.com/u/0/107277729326633563425/videos

  • Andy Neil

    April 6, 2014 at 10:15 pm in reply to: using the magnetic timeline effectively

    [Mark Morache] “I can’t use the D or W, or the X or C keys in the secondary storyline, so I try to keep my editing in the primary”

    You’re correct about X and C, but you can use Overwrite (D) and Insert (W) quite easily in secondary story lines. Just select the storyline bar and then all the primary edit shortcuts: W, E, D, and even the trim shortcuts (OPT+[ ] ) work. Same with the add gap shortcut (OPT+W).

    Andy

    https://plus.google.com/u/0/107277729326633563425/videos

  • Andy Neil

    April 6, 2014 at 5:41 pm in reply to: using the magnetic timeline effectively

    [Jason Brown] “I love it in some cases, but in more complex edits I find that my timeline ends up being populated with gaps and all my content is connected.”

    That sounds like you’re not really using the magnetic timeline much. I follow William’s second example most often, but one of the things I understand is that my project can maintain flexibility in that regard. I lift and overwrite things to the primary all the time depending on the set of circumstances I’m working with. I also use secondary storylines quite a bit to give me the benefits of the magnetic timeline in a connected clip environment.

    And finally, I cannot stress enough the importance of using snapping with FCPX. It’s pretty essential when dealing with regular connected clips.

    Andy

    https://plus.google.com/u/0/107277729326633563425/videos

  • Andy Neil

    April 3, 2014 at 5:40 am in reply to: Cool new Adobe stuff to debate…

    [Bret Williams] “Uh, my FCP X doesn’t change pitch when scrubbing or using JKL.”

    It does, but not in the way you think. When you play at 2x speed, the audio plays back at the same pitch as when playing back at 1x speed. FCPX automatically pitch shifts the audio down so that it’s presumably easier to understand.

    Andy

    https://plus.google.com/u/0/107277729326633563425/videos

  • Andy Neil

    April 2, 2014 at 9:19 pm in reply to: Cool new Adobe stuff to debate…

    [Walter Soyka] “How about Ae being able to create templates featuring text you can edit in Premiere?”

    I was kinda surprised they didn’t already have that. Hopefully the implementation will be smooth, but from what I could tell it didn’t look all that customizable from within Premiere.

    Andy

    https://plus.google.com/u/0/107277729326633563425/videos

  • Andy Neil

    April 2, 2014 at 6:39 pm in reply to: Why can’t I select range when importing into FCPX?

    Are the DSLR files saved with the complete camera directory structure? I believe you can only import ranges of clips that FCPX recognizes as camera files, not just random .mov files.

    Also, H264 plays natively on FCPX so transcoding is unnecessary. Or at least you could put it off until you finish editing where you could consolidate your project files and only transcode the clips you used.

    Andy

    https://plus.google.com/u/0/107277729326633563425/videos

  • Andy Neil

    April 2, 2014 at 3:21 am in reply to: clips & angles

    You can add any broll you like to a multiclip. But what if the clip you want to use is earlier in the angle than the spot in the multiclip? But there’s nothing stopping you. All you need to do is double-click the multiclip to open it in the angle viewer. Then add a new angle by clicking the downward arrow you can find in each angle “lane”. Then drag your clip from the browser into the multiclip and away you go.

    Andy

    https://plus.google.com/u/0/107277729326633563425/videos

  • Andy Neil

    April 1, 2014 at 5:27 pm in reply to: clips & angles

    Well the multiclip is there merely to make it easy to switch back and forth between cameras shooting the same event at the same time. If you have broll, you can easily edit it as connected clips above your multiclip just like you would with any other edit.

    Andy

    https://plus.google.com/u/0/107277729326633563425/videos

  • Andy Neil

    April 1, 2014 at 5:21 pm in reply to: clips & angles

    [Ray Junior] “i’ts quite possible i set this up the wrong way to begin with, so any tips on how to go back and do this properly would be appreciated.”

    Based on what you posted, there is a better way to do what you’re trying to do. It’s called multicam editing.

    Basically, you take your two camera angles, select them in the browser and choose Make Multicam clip. FCPX will listen to the audio on your clips and automatically sync up the angles (even those with different frame rates).

    What you’re left with is a single clip which you can edit into a project and then trim and blade and remove what you don’t want. From there, you can also view both angles simultaneously and change the angle you want to see.

    I did a two-part tutorial on the multicam feature back when it was new. It still works the same way in this version of FCPX.

    Multicam Part 1

    Multicam Part 2

    Good luck.

    Andy

    https://plus.google.com/u/0/107277729326633563425/videos

  • Andy Neil

    April 1, 2014 at 5:09 pm in reply to: Moving compound clip to multicam

    If you’re talking about editing a compound into a project and then making cuts in the project, then no, those cuts won’t translate to the multiclip. But you could just leave those cuts as they are and work with a multicam clip for the rest of your edit.

    Andy

    https://plus.google.com/u/0/107277729326633563425/videos

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