June 14, 2012 at 1:08 pm
in reply to: Text to rain
Hi.
If I were you I’ll create one drip by hands and play with frequency of it.
Then will create a separate pouring fluid, for example by mesh warp.
And then – make a word an alpha mask of some solid with an animated turbulent displace on it, and decrease its “y” position.
This suited black or another solid color word.
CC glass will work on the whole comp for more realistic water