Forum Replies Created

  • Andreas Lillebø

    July 30, 2012 at 8:43 pm in reply to: Mountain Lion and PPro CS6

    I also have the same problem. No Hardware accelerated Mercury Engine.

    I use GeForce GTX 285 with the newest cuda drivers (5.0.17).

    When I run the GPUSniffer app (which can be found in Adobe Premiere Pro CS6.app>Contents>GPUSniffer.app>Contents>MacOS>GPUSniffer), I get the following output:

    — GPU Computation Info —
    Found 1 devices supporting GPU computation.
    OpenCL Device 0 –
    Name: GeForce GTX 285
    Capability: 1.2
    Driver: 1
    Total Video Memory: 1024MB
    Not chosen because it did not match the named list of cards

    So I checked this “named list of cards” (which can be found in Adobe Premiere Pro CS6.app>Contents>cuda_supported_cards.txt):

    GeForce GTX 285
    Quadro CX
    Quadro FX 4800
    Quadro 4000

    I really can’t see why it wont’t work…

  • Thank you for your replies.

    I know that it’s not ideal to grade on a computer monitor, but it will have to do for now. I can probably convince the local cinema to allow me to run a quick test once the DCP is done.

    I had planned to add the grain in Resolve, but read a lot of forum posts about people saying that it was not possible in Resolve and that you needed to use another editor to add the grain afterwards.

    However, by adding the grain plates in the second video track, changing the composite-mode to overlay and rendering the movie in “target”-mode instead of “source”-mode, I was able to export the movie with grain directly from Resolve.

    I used easyDCP Creator to make a DCP of my 16-bit Tiff-image sequence and played it back in EasyDCP Player with “XYZ -> RGB” color conversion enabled. Now it looked exactly like in Resolve.

    After Effects seems to be the sinner. I probably applied the XYZ LUTs twice. Good to know for next time.

    Ola, about your monitor, which one do you use and what card?

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