Amz370
Forum Replies Created
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sorry for the extra posts, my computer was messing about, i apologize,
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well that not enough memory thing could be 2 things, either your comp is short on memory, and judging from your quote im guessing thats not it, but it could be a setting on how much memory a.e. is allowed to use
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Amz370
February 3, 2006 at 10:18 pm in reply to: expression help, linking audio to scale height onlyok guys this is a roguh version thats already been made better, so ignore the problems as most have been fixed
https://www.youtube.com/w/dance-house?v=8LlrmGFuUPw
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Amz370
February 3, 2006 at 10:18 pm in reply to: expression help, linking audio to scale height onlyok guys this is a roguh version thats already been made better, so ignore the problems as most have been fixed
https://www.youtube.com/w/dance-house?v=8LlrmGFuUPw
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ok well ive been trying this but im not used to anchor points with a.e. and i don’t know how to adjust it to the point where it doesnt allow it to scale up
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ok well ive been trying this but im not used to anchor points with a.e. and i don’t know how to adjust it to the point where it doesnt allow it to scale up
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ok so im loving the info, and im very sorry for posting and reposting so quickly, but i have one last request:
so everything looks awsome, and im amazed with how easy expressions truly are, i supos ei try to overcomplicate, but there is one problem, as the image im minipulating is a buidling the horizontal shif looks great but the vertical one is what i have a problem with, as the house grows psat it’s foundation, now if this was rotation id siplay change anchorpoints, but is there a “anchorpoint” for size changing so the builing only stretches upwards and not downwards
once again im in your debt
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ok so im loving the info, and im very sorry for posting and reposting so quickly, but i have one last request:
so everything looks awsome, and im amazed with how easy expressions truly are, i supos ei try to overcomplicate, but there is one problem, as the image im minipulating is a buidling the horizontal shif looks great but the vertical one is what i have a problem with, as the house grows psat it’s foundation, now if this was rotation id siplay change anchorpoints, but is there a “anchorpoint” for size changing so the builing only stretches upwards and not downwards
once again im in your debt
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ok every one ive figured it out with filips help, but something else had to be done other wise it still scales at 15% from start and still modifies only one or the other
this is my current expression:
temp = thisComp.layer(“Audio Amplitude”).effect(“Both Channels”)(“Slider”);
[temp+[85], temp=100]heres what the numbers represent for all those enquiring in the future
the 85 is an “arbitrary” number that effects the scaling. i say arbitrary because it’s relative to the project. i chose 85 because my lowest % when neither “temp” settings are changed was around 15, so 85 sets a base percentage of 100.
the 100 is the percentage i set the other value to and it will stay perminant. no matter what changes i do or adjust.
i will keep this post updated with what i discover, and i will hopfully be posting the short vid i make with these test expressions when ive finished, any question on what im doing feel free to post
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ok every one ive figured it out with filips help, but something else had to be done other wise it still scales at 15% from start and still modifies only one or the other
this is my current expression:
temp = thisComp.layer(“Audio Amplitude”).effect(“Both Channels”)(“Slider”);
[temp+[85], temp=100]heres what the numbers represent for all those enquiring in the future
the 85 is an “arbitrary” number that effects the scaling. i say arbitrary because it’s relative to the project. i chose 85 because my lowest % when neither “temp” settings are changed was around 15, so 85 sets a base percentage of 100.
the 100 is the percentage i set the other value to and it will stay perminant. no matter what changes i do or adjust.
i will keep this post updated with what i discover, and i will hopfully be posting the short vid i make with these test expressions when ive finished, any question on what im doing feel free to post