Forum Replies Created

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  • Alan Okey

    January 15, 2010 at 3:00 am in reply to: Editing WMV files

    [walter biscardi] “Use Compressor to convert them to Quicktime files before editing.

    And make sure to choose an editing codec like ProRes, not a delivery codec like h.264.

  • Alan Okey

    January 15, 2010 at 2:58 am in reply to: How to animate charts?
  • Alan Okey

    January 12, 2010 at 7:39 pm in reply to: Faster… Faster! (How can I make it faster?)

    You should be able to connect the two computers without a switch.

  • Alan Okey

    January 12, 2010 at 4:40 pm in reply to: slow motion in FCP7 – (back to stone age?)

    No problem, Ricardo. Maybe I’m just a little testy this morning – haven’t had my coffee yet!

    You’re not alone in coming across some of FCP’s quirks and idiosyncrasies. I have a list of my own that’s a mile long. Unfortunately the best we can do is to try to find workarounds and petition Apple to address our concerns in the next version. At this price point, there aren’t really any better options.

    Here’s my wishlist written back before FCP 7 came out. Most of my complaints still stand.

    https://forums.creativecow.net/readpost/8/1011168

    Good luck.

  • Alan Okey

    January 12, 2010 at 3:45 pm in reply to: slow motion in FCP7 – (back to stone age?)

    [Ricardo Guerreiro] “I will post feedback to Apple but since it seems everybody thinks it is perfectly natural to have 4 extra steps on their workflow maybe I’m the one that’s nuts. Sorry, in that case. “

    Ricardo,

    Nice job making sarcastic comments to people who have taken the time to give you free advice.

    Good luck with that.

  • Alan Okey

    January 12, 2010 at 2:36 pm in reply to: slow motion in FCP7 – (back to stone age?)

    [Ricardo Guerreiro] “But changing the speed this way, with Frame Blending unchecked, will probably not re-incorporate the lost frames (assuming a 50% speed change) which was what I wanted, or will it? “

    I just tried it and you’re right, FCP won’t restore the excised frames. Pity.

    However, it took me less than 10 seconds to open the clip (ProRes 720p60) in Cinema Tools, click “Conform,” choose 29.97, close Cinema Tools, reimport the clip into FCP and voila – it played at half speed in a 29.97fps timeline perfectly with no dropped frames. It’s trivial, really.

    It is not at all difficult to use Cinema Tools. In your particular case I suppose it is because you shot HDV, which is a long-GOP format not supported by Cinema Tools. I’m not bashing you for using a consumer format – XDCAM ad AVCIntra users are in the same boat. In your case it would benefit you to capture your footage as ProRes instead of HDV. It will be less processor intensive to edit, and it will be trivial to reconform in Cinema Tools should the need arise.

    I assume that FCP handles 60p footage in a 29.97 timeline the way it does because 99% of the time, users just wants everything to play back in a way that looks consistent. Slow motion fluidity (when not done by using VFR overcranking in-camera) is not a primary consideration. In defining format behavior, Apple will most likely attempt to support the most common scenario first.

    I would encourage you to submit your feedback to the Apple development team for consideration.

  • Alan Okey

    January 11, 2010 at 4:33 pm in reply to: slow motion in FCP7 – (back to stone age?)

    [Ricardo Guerreiro] “So, we’re left with the Change Speed command. One could think “ok, I’ll insert the 60fps clip into the 30fps timeline and then change the speed to 50%”. But this will not have the same result as having all the 60 frames shot, played at half speed. It will interpolate between frames and render the slomo very “foggy” and watching it is not pleasant. Advancing one clip at a time, one can see that every other frame is kind of “ghosty”; it seems “

    Your reasoning is sound, but you just missed a small step. Uncheck “frame blending” in the speed change dialog box and the “ghostly” effect will disappear. FCP uses frame blending by default, which blends two adjacent fames by overlaying them on each other. Obviously this is not what you want, so you need to manually turn off frame blending.

  • Alan Okey

    January 9, 2010 at 6:37 pm in reply to: Mac Pro FCP harddrive configuration question.

    Oops, sorry about that. I guess I should follow my own advice…

  • Alan Okey

    January 9, 2010 at 6:00 pm in reply to: Mac Pro FCP harddrive configuration question.

    Steve, did you actually read his post? He’s not putting media on his system drive, and he’s using three drives. In review:

    1. Solid State Drive = System drive for OS and applications

    2. Dedicated video storage drive

    3. Assorted offline media, potentially FCS optional content

    His main question is whether or not it’s possible to install the FCS optional content on a different drive than the main application. This is the stuff that usually ends up in the root level Library folder under Application Support in a subfolder, i.e. /Library/Application Support/*

    It appears to be possible, according to this document on the Apple support pages:

    https://support.apple.com/kb/HT2909

  • You’re posting this in the FCP forum. It’s a well-known fact that the GPU-dependent apps in Final Cut Studio perform best on ATI cards due to Apple’s driver optimization. It’s likely that an ATI Radeon HD 4870 will outperform both of the nVidia cards in Motion and Color.

    Historically, Apple’s nVidia drivers have lagged far behind nVidia’s WIndows drivers, to the extent that Quadro cards on the Mac were a total waste of money unless you required stereo output. nVidia recently announced that it will be taking over writing Quadro drivers for the Mac, so it’s anyone’s guess what the future will bring.

    More info here:

    https://arstechnica.com/apple/news/2009/12/a-second-look-at-the-nvidia-quadro-fx-4800-mac-edition.ars

    Excerpt:

    “This should be the perfect card for me: a professional 3D artist who often makes Blu-ray movies from HV20 footage. But the benchmarks speak for themselves—the framerate loss in Maya and Mudbox relative to the Geforce GTX 285 would simply hurt my day-to-day 3D work.”

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