Forum Replies Created

  • Akira Jun

    May 25, 2012 at 3:03 am in reply to: 5 Minute Countdown

    Wow…
    Just wonderfull!!
    Thank you!!
    “Arigatou Gozaimashita!!”
    Jun

  • Akira Jun

    May 24, 2012 at 10:53 pm in reply to: 5 Minute Countdown

    I think i got it.
    If i keep -1 the expression will work as the same a comp frame rate is.

    I have another question wich is the same one above of Jose.

    Using this expression to a “fight” scene where the judge sometimes stop and the counter must stop to then when he start will continue the same time position.

    Is possible to add somes keys into the timeline to pause and resume?

    Ex:

    5:00 ~ 4:10 run
    4:10~3:40 stop
    3:40~2:20 run
    2:20~1:30 stop
    1:30~0:00 run

    Regards.
    Jun

    rate = -1; clockStart = 300; function padZero(n){ if (n < 10) return "0" + n else return "" + n } clockTime = Math.max(clockStart + rate*(time - inPoint),0); t = Math.floor(clockTime); min = Math.floor((t%3600)/60); sec = Math.floor(t%60); min + ":" + padZero(sec)

  • Akira Jun

    May 24, 2012 at 8:34 pm in reply to: 5 Minute Countdown

    I can use this expression with any frame rate like 24-29-60 or the code just follow the comp frame rate by itself?

    Thanks.

    rate = -1;
    clockStart = 300;

    function padZero(n){
    if (n < 10) return "0" + n else return "" + n
    }

    clockTime = Math.max(clockStart + rate*(time - inPoint),0);

    t = Math.floor(clockTime);
    min = Math.floor((t%3600)/60);
    sec = Math.floor(t%60);
    min + ":" + padZero(sec)

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