“…a recipe for AE that will keep colors dead-solid-perfect with their counterparts in YUV color space.”
I thought it might work to “Expand ITU-R 601 Luma Levels” and work in 32-bit. That makes things more contrasty, and it still clips the whites when it renders.
The best solution I’ve found is a gamma=.83 over everything when you render to a YUV codec. With the exeption of the white clipping, this is pretty dead on.
-Aidan