Forum Replies Created

  • Mmmm I seem to be having problems again, I’m almost finished with this animation, all I want to do is darken the ending using a Alpha sequence as the guide to how dark bits are.

    So I applied the “set chan” and change to luminance for alpha. and put that in a COMP, then on the main colour sequence I comp’d that (inside I gave it a levels modifier, and it isn’t working? Can anyone tell me what I need to do again, I’ve done the above suggestion step b step, and it’s not working 🙁

  • Adam Leonardi

    September 19, 2011 at 1:20 pm in reply to: Atmospherics for an Outdoors Music Arena

    Yea sorry I should have been more clear.

    Yes I’ve rendered it out using 3DSMAX & Vray, I’ve rendered out a pass now showing the spotlight position and the spot light target, so I can easily “track” in AAE, I’ve experimented with this idea and I think it’ll work!

    I’ve also added the noise to the LUX and it looks much better 🙂

  • Adam Leonardi

    September 19, 2011 at 10:36 am in reply to: Atmospherics for an Outdoors Music Arena

    Something like the attached Image? I’ll render out the sequence, shouldn’t take long, then I can use the tracker for the AAE lights to stick.

  • Adam Leonardi

    September 19, 2011 at 9:14 am in reply to: Atmospherics for an Outdoors Music Arena

    Thanks for the input guys – I will use Lux, the only problem i’m trying to work out is I have rendered spot lights, these lights are also moving back and forth. so along with that motion, the camera is moving around this. So my question I put to you guys is this,

    what is the best way to track these spot lights (rendered spot lights) and tracking them with a AAE light. I was thinking I could render out a pass, the light sources being one colour (only about 50mm in diameter) and then render out some “dummys” on to the light targets, so I would make it easier for the after effects tracking to kick in, would this work? – is there a faster way? lol.

  • Also since I don’t want to start a new thread, maybe I should explain the scene I am doing to explain exactly what I’m trying to achieve.

    we are designing an urban space that will facilitate concerts outside etc.. the animation is the object with a 3d animated crowed jumping, clapping etc.. I have some 3D spot lights that are “sweeping” over the crowd. whilst the 3D CAM is doing a 360 over the space (bopping up and down gently / smoothly).

    What I want to do now is add some sort of coloured lighting to these spot lights, and to give some atmosphere, as at the moment it looks to fresh, with no fog / cloud / beams of light. can anyone point me to a tutorial or ideas of where I should go to sort this?

    Cheers guys

  • Outstanding, amazing, thank you thank you thank you, works a treat, also helps me understand AE better! Hopefully post some screenshots when it’s done!

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy