Aaron Star
Forum Replies Created
-
Couple questions:
What version and build of Vegas are you using?
Are both cards installed in the system now, or did you forklift upgrade?
If the older NV card is removed, did you uninstall the NV drivers, and get back to the default windows driver before swapping cards?
Did you verify that correct OpenCL/GPU is selected under Preferences?
What is your workflow from source > intermediate > to render profile?
You may need to try using auto under your render preference settings.
Edit codec / intermediate codec / containter format (.MXF vs .mov) can help a lot in Vegas as far as preview goes.Does “Luxmark” CPU+GPU function properly on your machine, and how many compute units does it see?
Does GPUZ show the interface speed at x16?
-
Aaron Star
July 6, 2016 at 7:28 pm in reply to: Sony Vegas Pro 9 – Half of the Vid FX screens are blocked off -
Z800 with an NVQ2000 is not what I would concider a Vegas class machine. I am not really sure what you build that machine to do, but it was not built with Vegas in mind.
Dump the Z800 and get a Gen4-i7, Gen5 or even a skylake system, and that would cut your workflow time in half.
As far a AMD drivers being unstable, this is likely due to poor system design choices and possibly to attempting to run NVQ cards with AMD.
I have found AMD XT (X series) drivers to be extreamly stable with VP13-B453 with GPU enabled. The GPU is not going to help much with straight file render to MPEG2 or MP4. The GPU will help with decompression of certain codec types, and timeline frame effects before hitting the encoder to output to file. Some have said that there may be some predictive compuation done by OpenCL at the encoder, but this is probubly completed so fast that the GPU looks unloaded. GPU support in Vegas is like adding a second processor to your machine that excels at very specific types of math. The OpenCL hybrid combintation of GPU+CPU compute units greatly exceeds the capabilities of even the most modern stand alone xeon + skylake processors. You are talking about MFLOPs at the CPU level, and TFLOPs at the GPU level.
If you are attempting to operate Vegas on a laptop computer, when you do not absolutely need the portability, you are holding yourself back. Laptops are designed to be under powered, and miser energy to extend battery life. Laptop GPUs may have the same numeric designations, but the actual GFLOPs (processing power) are night and day between a desktop card.
See my post above about includeing a diagnostics page for Vegas, as this would inclusion would rule out probubly 50% of peoples systems that are trying to run Vegas.
-
Aaron Star
July 6, 2016 at 1:26 am in reply to: Sony Vegas Pro 12 – Render Problem (GPU acceleration?)Your issue sounds more system related than Vegas. Are you using the latest version of Vegas, or the latest build of VP12?
Maybe provide more info in your system os, specs, or medit info.
Not much to go on, since most do not have your problem.
-
Why would it not? That camera just records h.264 in an .MXF format, pretty basic.
-
Aaron Star
July 5, 2016 at 4:40 pm in reply to: Sony Vegas 13 – Rendering Problem/Crash [ 0xc0000005]What version of Vegas are you running? The lastest is build of Pro is 453.
What plugins do you have loaded, and are using on the project timeline?
What is the workflow, from camera/source material, and what profile are you rendering to?
What OS version?
Can you list a screen shot of “speccy” summary screen?
Have you tested your memory for 100% zero errors with Memtest86+ lately?
Do you get a clean bill of health after running sfc /scannow from an admin command line?
Have you run an AV scan with Malwarebytes, and cleaned anything found?
Are you running the latest video drivers for your GPU, is your GPU even enabled in Vegas?
Have you pushed through all the windows updates, or are there any updates pending a reboot to complete?
There is not a lot of info from what you provided to help try and trouble shoot the issue. Unless someone else on the forum had the exeact same error by coincidence.
-
Aaron Star
July 3, 2016 at 7:07 pm in reply to: Panasonic HMC-150 – Is AVC-HD Compatible with Sony Vegas?The AX100 looks like a better deal if you are going to stay shooting AVC 8-bit material. 4k XAVC-S @100mbs scaled down will look better than either of those cameras. Plus the AX100 can record directly to AVCHD if you prefer to work that way.
Both of the panasonic cameras are pretty behind the times, as is panasonic most of the time lately. Personally, you should be looking at the $5K+ range for a camera that produces a 10-bit video codec, if you want your image to look good in today’s standards.
-
Aaron Star
July 2, 2016 at 1:56 am in reply to: Sony Vegas Pro 9 – Half of the Vid FX screens are blocked offIn your case, the video driver handles the drawing of the screen on resolutions over 640×480. I cannot speak for everyone that has chimed in, but my feeling is the issue is one of two issues. Either the application (Vegas) is not sending the missing info, or the video driver is not displaying the missing info. This is called a redraw error.
Based on all the things you have tried to reset the application, the next steps I would try are:
Verify that custom scaling options is at 100%

Verify that all Windows updates have been applied, and reboot.
Run “SFC /scannow” from an admin command prompt
Install/re-install an updated video driver, and test if the issue is resolved
If not, Uninstall Vegas, perform a CCleaner scan of the registry, reboot, and reload Vegas. Then test if the problem is resolved.
Something has changed from the time your system worked properly, and the forum is attempting to help you correct this.
-
Aaron Star
July 1, 2016 at 7:52 pm in reply to: Sony Vegas 12 hangs for 30 seconds when selected in Windows 10Do you really only have 10MB or 10GB of RAM? The rule of thumb is 4-8GB of RAM per CPU core.
Win10 has a ton of back ground processes that make it do all the fancy things like boot fast, contana listening for commands, and other things. It could be with such a low amount of RAM, the system is swapping when you task switch. If you have overly agressive power saving settings, your HDD could be sleeping and that takes time to spin back up.
10GB is also a strange amount of RAM in the 1st place. I would get a tool like speccy and determine if you have the correct optimal memory speeds for the chipset. Then run:
Memtest86+ – to check that the memory controller and RAM sticks are 100% error free. The built in WIN10 memory checker is no good.
Run all Win10 updates, and make sure there are updates waiting for a restart, re-start as many times as needed.
Perform a SFC /scannow from an admin command prompt, and make sure there are no errors there.
With the right amount of RAM, Vegas should task switch just as fast as say Word, to Chrome. Pausing beyond that, I would look at Windows Process monitor and see what the system is doing during the pause. Bad network drive mapping, non-responsive DNS server, or errors on HDD media could be causing a timeout situation when reading media for thumbnails.
-
Aaron Star
July 1, 2016 at 7:35 pm in reply to: Sony Vegas Pro 9 – Half of the Vid FX screens are blocked offYou can either do what Francois recommends by going to Sonys site, or download the 400M series driver from NVs site. The 400M series driver will work with that laptop. Drivers from the OEM are generally not as up to date as the NV drivers.
About the only reason to go to the OEMs these days is for very custom device integration like cameras, SD card readers, special buttons like media player controls, or unique on screen overlays. Most notebooks use motherboards that follow the chipset design specs to the letter, and an OEM like Sony just fits it inside a custom case. So your NV, Intel, and Realtek drivers will work with the notebook.