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Z space clipping plane
I’m having some difficulty trying to define a positive Z space clipping plane.
I have a very simple composition.
I have text animating on a circular mask with the center at 0,0,0.
I have no problem setting up my ” Z-plane” and making the positive Z space (or further from my camera) masked out.
I used a square comp with a white solid for my “clipping plane” and placed it in 3D space at 0,0,0.
The “clipping plane” solid is above the text path in the composition window and set it to “silhouette alpha” mode.
The challenge is creating the opposite mask.
I want to make the positive (or closer to the camera) masked out.
The end result would be two compositions one for positive Z space, and one for negative (foreground and background compositions).
Ultimately this is part of bigger project, where the composite has an actor standing in the middle of a circle.
Any ideas?
Thanks,
B