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Z Depth Question
Hi all
I am rendering numerous scenes out of Maya to be composited with live footage. In many shots i want to have control over the depth of field in AE. I have rendered out a targa sequence out of Maya, but targas obviously dont support z channel as maya automatically created a seperated sequence of iff files with the z information.
Is there a better format that is still of production quality and supports alphas, that can also store the z channel all in one file?
Also, i couldnt import the iff sequence into AE so i converted it into a tiff sequence and then brought that in. Is there a way to use the tiff sequence as the z depth channel for another layaer in my comp (ie. the rgb sequence layer)?
What do you guys find to be the most efficient workflow?
Cheers