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z Depth Problems
Hello
I have rigged up a character in AE and began animating, but I need an arm to switch from behind the torso to in front of the torso. All layers are set to 3D but when it comes to manipulating the Z depth the arms wont appear in front of the torso, the same happens to the legs.
My characters set up is quiet simple, I have a few layers that are parented and have time remaps applied.
The arms and legs are being animated with the puppet tool and these pins each have a null and expression set to them to help the movement be more realistic.However the layers will not show in front of the torso!
I hope someone can help
thanks