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Z-Buffer and Commotion
In the manuals for Commotion, there is some examples of where the Z-Buffer is used to render realistic smoke and fire. Now that I am working daily now with Lightwave, and wanting to integrate the two packages better, what graphic format supports the Z-Buffer, or how does this work?
What formats support this, or do I need to render something extra out of Lightwave?
Thanks again.
Jeff