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Activity Forums Compression Techniques Youtube Processing creating artifacts in shadows and midtones… only

  • Youtube Processing creating artifacts in shadows and midtones… only

    Posted by Harold Batista on September 3, 2015 at 3:16 am

    I am having difficulty figuring why Youtube’s processing is only creating artifacts in the shadows and mid-tones of a video I’m uploading.
    Especially confusing since the video is shot in super slow motion and has a very homogeneous tonal range. Scenes that are brightly lit are sharp without distortion. Its just these low lit scenes that have problems.

    Example 1 from desktop screen grab:

    Example 1 from youtube screen grab:

    Example 2 from desktop screen grab:

    Example 2 from youtube screen grab:

    As you can see, the edge of the cheek on the right is fine and the strands of hair as well. But the cheek in shadow has many block artifacts

    Compression Details:
    General
    Complete name : /Users/D1BU/Desktop/HB_test.mov
    Format : MPEG-4
    Format profile : QuickTime
    Codec ID : qt
    File size : 1.29 GiB
    Duration : 4mn 12s
    Overall bit rate : 43.9 Mbps
    Encoded date : UTC 2015-09-03 01:20:58
    Tagged date : UTC 2015-09-03 01:27:47
    Writing library : Apple QuickTime
    Media/UUID : 9CFD1853-8656-4DEA-8669-78C0EBEBB37D
    ©TIM : 00:00:00:17
    ©TSC : 24000
    ©TSZ : 1001

    Video
    ID : 1
    Format : AVC
    Format/Info : Advanced Video Codec
    Format profile : Main@L5
    Format settings, CABAC : No
    Format settings, ReFrames : 2 frames
    Format settings, GOP : M=2, N=24
    Codec ID : avc1
    Codec ID/Info : Advanced Video Coding
    Duration : 4mn 12s
    Bit rate : 43.6 Mbps
    Width : 1 280 pixels
    Clean aperture width : 1 248 pixels
    Height : 720 pixels
    Clean aperture height : 702 pixels
    Display aspect ratio : 16:9
    Frame rate mode : Constant
    Frame rate : 23.976 fps
    Color space : YUV
    Chroma subsampling : 4:2:0
    Bit depth : 8 bits
    Scan type : Progressive
    Bits/(Pixel*Frame) : 1.972
    Stream size : 1.28 GiB (99%)
    Language : English
    Encoded date : UTC 2015-09-03 01:27:31
    Tagged date : UTC 2015-09-03 01:27:47
    Color range : Limited
    Color primaries : BT.709
    Transfer characteristics : BT.709
    Matrix coefficients : BT.709

    Audio
    ID : 2
    Format : AAC
    Format/Info : Advanced Audio Codec
    Format profile : LC
    Codec ID : 40
    Duration : 4mn 12s
    Source duration : 4mn 12s
    Bit rate mode : Constant
    Bit rate : 320 Kbps
    Channel(s) : 2 channels
    Channel positions : Front: L R
    Sampling rate : 48.0 KHz
    Compression mode : Lossy
    Stream size : 9.39 MiB (1%)
    Source stream size : 9.39 MiB (1%)
    Language : English
    Encoded date : UTC 2015-09-03 01:27:31
    Tagged date : UTC 2015-09-03 01:27:47

    Other
    ID : 3
    Type : Time code
    Format : QuickTime TC
    Duration : 4mn 12s
    Time code of first frame : 00:00:00:17
    Time code, striped : Yes
    Language : English
    Encoded date : UTC 2015-09-03 01:27:47
    Tagged date : UTC 2015-09-03 01:27:47

    Some of the compression settings listed by Youtube here are not available parameters in Compressor or MPEG Streamclip as far as I can tell:
    https://support.google.com/youtube/answer/1722171?hl=en

    I’m curious if I need to use another software like Sorenson’s Sqeeze?
    Can anyone recommend a solution? My client would like to publish on Youtube rather than Vimeo as this is a music video and will benefit from being on their search engine.

    Thanks in advance for any help!

    Craig Seeman replied 10 years, 8 months ago 2 Members · 1 Reply
  • 1 Reply
  • Craig Seeman

    September 3, 2015 at 1:08 pm

    Compressor 4.2 certainly allows you to enable CABAC. YouTube spec says GOP should be one half the frame rate so your N should = 12, not 24. Set Keyframe rate to 12. You should also set Profile to High. Multipass encoding can help if you only did single pass.

    Compressing a compressed file will always result in additional loss. It may be most apparent in harder to compressor areas such as gradients and areas that may have more noise as well as areas with high contrast.

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