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Danny Hays
August 15, 2015 at 1:40 amWould it look different if he dropped his frame rate from 60 to 30 frames per second?
Danny Hays
Samples of my Work can be seen here:
https://www.youtube.com/user/ErnestDaniels/videos -
Lukas Hajk
August 15, 2015 at 11:41 amThanks for your input.
I’m aware that it has to be a youtube problem, but since I’ve seen a lot of moviemakers put up a great quality content on youtube, I just don’t get it. When I render the video out on 8K bitrate, it’s even pixelated in Windows, so I can’t expect to have a good quality on youtube, if I put 50K bitrate, it’s perfect in Windows and the same as 8k on youtube.
For example, take a look at this video:
https://www.youtube.com/watch?v=q1Kt6MViG6UIsn’t it like 10 times better than mine?
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Norman Black
August 15, 2015 at 6:42 pm[Lukas Hajk] “…but since I’ve seen a lot of moviemakers put up a great quality content on youtube, I just don’t get it. “
I answered than in my previous post.
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Lukas Hajk
August 15, 2015 at 7:46 pm“If someone elses game video looks better then the the specific sequence of frames in their video just compressed better into the low Youtube bitrate than yours did.”
Well… and how did they do it? That’s the whole point. Is it like random that Youtube compresses someone’s videos better or something? I don’t understand it. Thanks for a reply!
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Danny Hays
August 15, 2015 at 11:15 pmThe other video does look a lot better than yours. I personally like to help with solutions. Can you capture just “a second or two” of your game and send that original file to me so I can experiment with it? danhays2004@yahoo.com
Danny Hays
Samples of my Work can be seen here:
https://www.youtube.com/user/ErnestDaniels/videos -
Aaron Star
August 15, 2015 at 11:45 pmPosting “Media Info” on your source footage would help, also screen shot your project settings.
You might try the Match Media button in Project Settings, then render to an XDCAM-EX profile that “=” the project settings. Upload the XDCAM-EX clip directly to YouTube.
YouTube does scale everything down to 6-8Mbs HD at 30FPS, they double the bitrate for 60P. XDCAM at 29.97 will more than cover the bitrate issue, and allow YT a good master to encode the various MPEG-DASH streams. 60P is just more frames to render and gets into whether you are looking at the content or quality of what you are watching. If you need 60p, try an XAVC profile, or Sony AVC with the bitrate set to about 15-25Mbs. All this done in 8-bit project mode, as your source material is not likely more than 8-bit.
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Lukas Hajk
August 15, 2015 at 11:54 pmSorry Danny, I completely forgot to check back with you. I’d like to let you know that the original file is always very huge. 5 seconds of the gameplay takes like 9GB so I doubt you’ll be happy to download that. as I said, I’m recording at very high quality, everything looks so amazing on the PC, but the Youtube quality is worse than most videos from the same game.
To Aaron: The Vegas settings are in the first post! 🙂 Btw, thank you for the suggestions. Will try it out.
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Danny Hays
August 16, 2015 at 12:08 amDo you have a Dropbox account? They’re free, and it will allow you to send me a couple second video clip.
Danny Hays
Samples of my Work can be seen here:
https://www.youtube.com/user/ErnestDaniels/videos -
Aaron Star
August 16, 2015 at 12:16 amThe vegas settings you posted are not “project Settings.” What you posted is “render as” settings, there is a difference.
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Lukas Hajk
August 16, 2015 at 12:31 amI’m sorry! Here you go: https://ctrlv.cz/q2Ml
To Danny: I do not, but I will try to get it for you if you really want 😉
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