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Youtube and vegas
Posted by Joel Mielle on December 11, 2008 at 5:37 amI’ve been trying to get the hidef widescreen to work in YouTube using Sony Vegas Pro. The best I have come across so far is as follows:
Main Concept AVC/ACC (*.mp4)
Video Rendering Qualities: BEST
Frame Size: 640×360
Profile: main
Frame PAL 25
Filed order: None (Progressive scan)
number of reference frames: 2
MAx BPS 10,000,000
Average (bps) 2,000,000This seems to work quite well but someone may have something better. Would love to know, give me some feed back please!
Thanks
Joel.
Mike Waldo replied 17 years, 2 months ago 3 Members · 4 Replies -
4 Replies
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Douglas Spotted eagle
December 11, 2008 at 6:39 amWe’re using much the same settings, other than 30p, 4 reference frames, and double your frame size.
There is a YouTube tutorial on the VASST website for the new YouTube, it might helpDouglas Spotted Eagle
VASSTCertified Sony Vegas Trainer
Aerial Camera/Instructor -
Joel Mielle
December 11, 2008 at 9:30 amThanks for your help.
I checked out the VASST Tutorial, and I hadn’t realised that you can actually get, not only HIGH QUALITY but true HIGH DEFINITION on YouTube! Now I can get the high quality I was looking for.If anyone else has achieved this, I’d love to see what you posted. Here’s my Vegas Pro edited TVC in High Quality: https://au.youtube.com/watch?v=Xfx8FFW50SU
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Joel Mielle
December 11, 2008 at 10:06 amStrangely enough, I cannot seem to get the “Hi Def” link anymore, I don’t think my settings have changed. Could it be possible that the way it’s set out in the properties have anything to do with it, or is it just in the render template? See my hi def sample:
(Note the “Watch in High Def” Message on bottom od screen)
https://au.youtube.com/watch?v=vwyy6txzLps -
Mike Waldo
March 20, 2009 at 4:34 amIn order for your video to trigger the “HD” option on YouTube your uploaded video must be at least 1280×720. Anything lower than that but higher than the You Tube norm will get you a “watch in High Quality” option. Ideally (I think) you would want to try to keep your project properties the same as your source video, or whatever makes up the majority if multiple sources. Then render as you wish. I’ve noticed that a lot (some, not all) of the HD videos on youtube stutter and play choppy. I believe a lot of that is on account of my PC not being the greatest. But some of it I think is due in part to the uploaded videos. Apparently YouTube converts the file you give them to play on their site, so some conversions may yield a poor result depending on what they get to start with. After much sifting and searching the best I can figure is that ideally you want to upload a video that has h.264, mpeg2 or mpeg4 encoding and either aac or mp3 audio, and try to keep the bitrate under 2Mbps. I’ve tested a couple different options and the best I’ve come up with so far using Vegas is to render out as a .mov file with MPEG-4 encoding, 24fps, and uncompressed audio. These seem to play back on YouTube the best so far for me. But I’m by no means an authority on the topic, I’ve got a couple different rederings up on my YouTube channel right now with my workflow detailed in each videos description. You be the judge https://www.youtube.com/user/diamy00 -Don’t mean to highjack the thread but if anyone out there has a fast computer please let me know if any of my videos play smooth. Or if you’ve got any insight or a better solution worked out, let’s hear it.
Hope this helps, and thanks
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