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xpresso – sharing multiple global matrixes in one output?
Well lets imagine i got a scene with a voronoi fractured cube to 3 pieces. Now i got 6 effectors at default position , 2 eff. each object, each effector have adjusted faloff (mode cube).
Now, is there a possible way i can sort and associate list of effectors accordingly to list of pieces and claim pieces positions ?
hope i expressed myself clearly , my intent is mograph scene where i got fractured object and (smartly) premade some effectors which i tested on default (0:0:0) pos and now i wished to get around all manual job, all help appreciated !
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