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Activity Forums Maxon Cinema 4D [xpresso] Rigging an airplane

  • [xpresso] Rigging an airplane

    Posted by Saif Munawar on March 26, 2014 at 9:19 pm

    Hi there. I have a model of a Spitfire which has a distance xpresso rig, here is what I have now:

    https://i58.tinypic.com/ehx3b6.jpg

    (my Output Upper is at 1000 because the plane moved quite slow so I ramped it up a little)

    My problem is when I add a vibrate tag to simulate the shake of a plane during flight, the plane starts to do backflips and spin randomly as I increase the distance. I’m guessing the vibrate tag is conflicting with the xpresso. On the vibrate tag, I have rotation and position turned on. The vibrate tag is needed, but if I have to delete the tag,could someone tell me an xpresso rig that can randomise its position and rotation? Thanks.

    Saif Munawar replied 10 years, 11 months ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    March 26, 2014 at 10:07 pm

    Using Xpresso I believe you would add or multiply a noise node into the position, but personally I’d keep it simple and use Mograph effectors in deformer mode to do this:

    7293_planeturbulence.c4d.zip

  • Saif Munawar

    March 27, 2014 at 3:57 pm

    Thanks man! Helped me out a lot! 🙂

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