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Xpresso Question – Spline Ends Connected to Two Separate, Moving Points
I need to have a “balloon” high up on a tether (spline) being towed behind a moving, rolling ship. My plan is trying to use a hair Tag (Spline dynamics)on the spline to make the tether move realistically.
But I also need to constrain motion by connecting both ends of the spline -> ONE end of the spline to a point on the ballon, and THE OTHER END to a point on the vessel – Both ends “fastened” by Xpresso.
My Xpresso knowledge is unfortunately very basic.
Cannot figure it out… Any help to be had here?
Per Sverre
PerS