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Xpresso particles firework simulation
Hi,
I’m trying to create a basic firework simulation using Xpresso particles.
Right now I have white drop particles being emitted in the air (first image).
I want to have the drop particles explode like fireworks by turning into flakes when a drop particle reaches a random height between 1000 and 2000.
The second picture shows how I started to attempt this but I’m a little stuck on how to trigger the new particle birth at a random height.
If anyone can help it would be greatly appreciated!
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