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Activity Forums Maxon Cinema 4D Xpresso particles firework simulation

  • Xpresso particles firework simulation

    Posted by Jamie Sawyer on September 24, 2020 at 4:25 am

    Hi,

    I’m trying to create a basic firework simulation using Xpresso particles.

    Right now I have white drop particles being emitted in the air (first image).

    I want to have the drop particles explode like fireworks by turning into flakes when a drop particle reaches a random height between 1000 and 2000.

    The second picture shows how I started to attempt this but I’m a little stuck on how to trigger the new particle birth at a random height.

    If anyone can help it would be greatly appreciated!

    Jamie Sawyer replied 5 years, 12 months ago 1 Member · 0 Replies
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