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Activity Forums Maxon Cinema 4D Xpresso – How to link Effectors animations from Mograph to parameter of a geo

  • Xpresso – How to link Effectors animations from Mograph to parameter of a geo

    Posted by Don Lavender on September 18, 2023 at 9:24 pm

    Hello and good day. I have a Mograph animation made from clones that has an object on the top and the bottom side of the clones. When the clones rotate 180 degrees P using a Plain Effector, I would like to have the object on the underside scale up. How can you connect the scale of an object to the rotation of an individual clone’s animation that’s being animated by an effector? “So only when an individual clone rotates would the object on the underside scale up.” Is this even possible?

    Thanks so much!

    Don Lavender replied 1 week, 2 days ago 3 Members · 6 Replies
  • 6 Replies
  • George Charoupas

    September 19, 2023 at 5:01 am

    Hello Don,

    I made a simple scene that you can see in the video I uploaded, which should demonstrate a very basic setup on how to achieve what you asked (If I understood correctly from your context.)

    Let me know.

  • Andy Kiernan

    September 19, 2023 at 9:41 am

    I think you want the object on the clone to scale up rather than the object to control the rotations right?

    If so You can try the mograph sample node, works with fields and add some range mapping and other fancy things to get it to work how you want.

  • Don Lavender

    September 19, 2023 at 8:31 pm

    Soooo Cool!!! Thank you! And much easier than I thought. Now, if you wanted the scale to hit 100 slightly before the effector’s rotation hits 180 degrees. Could you multiply the Sample strength with a certain node to get the scale to hit hits max value before the effectors hits its max value? Thanks again!

  • George Charoupas

    September 19, 2023 at 8:41 pm

    I got confused on what you said.

    But by guessing, you can add inbetween a math node in which you can do calculations and you can also keyframe them.

  • Andy Kiernan

    September 19, 2023 at 8:54 pm

    I think, if you add a range mapper between the sample and the object, you can use the spline function within it, to have it hit 100 before the effector gets to 100, like you want, there’s an upper clamp button too. You can get fancy and use the spline to add some overlap too i think.

  • Don Lavender

    September 21, 2023 at 3:30 pm

    Wow!! That is super helpful. Thank you for that.

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