-
xpresso calculation priority
I’ve got effectors and deformers effecting object’s positions. Now I want to use those positions to drive other things in xpresso. I’ve tried its straight with different priority orders, I’ve tried point caching the effectors and deformers, I’ve tried baking the deformers in the timeline.
Manually moving the objects sends the data through expresso and everything works but having an effector or deformer move them and then wanting to use xpresso on the result does not. I even tried putting the cache object into expresso and pulling the stored data out of it.
Besides firing all the effected objects into an array in coffee and then running them through xpresso is there a simpler way?