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  • Steve Connor

    March 11, 2012 at 9:35 am

    Looks very promising

    Steve Connor
    “FCPX Agitator”
    Adrenalin Television

  • Aindreas Gallagher

    March 12, 2012 at 12:12 am

    faq quote “FCP-X does not have an analogous concept to tracks in a Pro Tools timeline, so a converted project will look different in Pro Tools compared with FCP-X. We use the names of Roles and the primary lane number to sort the media. In addition the number of overlapping media, anchoring of media and multi-channel audio files can all increase the number of tracks in Pro Tools.”

    God knows I’m sure its nothing but a hard fought coding effort, but the above sounds equivalent to trying to shoehorn something very strange and very square into a circular post production circle. Is it reasonable to presume that an entirely alien edit system is ever going to bed into broader production and post production given that almost no facility or broadcaster, no production house or employer of any description has shown any willingness to employ it as an edit system in the first place?

    What rational basis is there for thinking that this will change? If the people that actually employ people to be editors will not touch this system, and they have thus far overwhelmingly shown that they will not, and if Apple will not relent on FCPX’s basic architecture, and they show no inclination of doing so, how is this system anything other than a smashed brick wall dead end? Apple can’t make employers use it, and its pretty obvious, from what Jordan and many others have said, that industry opinion and reaction, right up to its release, carried absolutely no weight with Apple. How do you possibly square this?

    Unless I’m missing something, if FCPX resolutely remains FCPX, and the industry continues to leave it dead in the water, as it is currently doing, then Apple will have happily ceded command of all future paid media editing, with its attendant ecosystem of media transport and delivery, not to mention the hardware and software itself.

    It’s nuts.

    http://www.ogallchoir.net
    promo producer/editor.grading/motion graphics

  • James Mortner

    March 12, 2012 at 12:06 pm

    er, doesnt seem to do this either:

    “X2Pro v1.0 gives a clear warning when it meets comes across elements of a sequence which it does not currently translate such as volume, panning, fades, timemaps, effects and markers.”

    It doesn’t translate volume ? Panning ? Was this something that worked before as OMF or AAF export ?

  • Simon Ubsdell

    March 12, 2012 at 1:42 pm

    [James Mortner]
    It doesn’t translate volume ? Panning ? Was this something that worked before as OMF or AAF export ?”

    It won’t translate volume or panning on the initial release but apparently this will be added in fairly soon.

    Yes, volume and pan are currently catered for in OMD and AAF.

    Simon Ubsdell
    http://www.tokyo-uk.com

  • Steve Connor

    March 12, 2012 at 5:36 pm

    [Simon Ubsdell] “Yes, volume and pan are currently catered for in OMD and AAF.”

    OMD? is it the eighties again?

    Steve Connor
    “FCPX Agitator”
    Adrenalin Television

  • James Mortner

    March 13, 2012 at 9:14 am

    [Simon Ubsdell] “Yes, volume and pan are currently catered for in OMD and AAF.”

    It begs the question, why is this functionality now gone ? Its kind of important and forces the audio guys to re-do loads of work completed in the edit bay

  • Simon Ubsdell

    March 13, 2012 at 10:08 am

    [James Mortner]
    It begs the question, why is this functionality now gone ? Its kind of important and forces the audio guys to re-do loads of work completed in the edit bay”

    Well, there are two answers to that.

    The first is that it appears that X2Pro will be adding volume and pan support very shortly.

    The second is that every sound mixer I have ever met loves to rip apart everything they have been given by the picture editor – because only sound people know how it should be done 😉

    All the signs are that X2Pro is going to be an excellent product and one that finally plugs one of the biggest gaps in FCPX from a (high-end) professional user’s point of view.

    Simon Ubsdell
    http://www.tokyo-uk.com

  • James Mortner

    March 13, 2012 at 10:18 am

    [Simon Ubsdell] “because only sound people know how it should be done ;-)”

    True that !

    Will be interesting to see more of these helpful plugins forming some sort of ecosystem around X.

  • Michael Gissing

    March 13, 2012 at 11:45 am

    Trust me, the levels and panning from an edit are next to useless in sound post. Firstly we don’t dip clips, we dip sub mix stems. Secondly your levels suck and make no sense once proper EQ and dynamics processing and bus routing are added.

    Thirdly you have little or no idea of deliverables and track layouts. But relax, we don’t expect those things and we all ignore or re zero all clip gain and panning before we start so don’t sweat that those features are not yet available.

  • Simon Ubsdell

    March 13, 2012 at 11:50 am

    [Michael Gissing] “Trust me, the levels and panning from an edit are next to useless in sound post.”

    See what I mean?! The sound guy always knows best.

    And I should know – I work on both sides of the divide 😉

    Simon Ubsdell
    http://www.tokyo-uk.com

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