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Activity Forums Maxon Cinema 4D X-PARTICLES Making a sprite follow the orientation of the emitted particle trail

  • X-PARTICLES Making a sprite follow the orientation of the emitted particle trail

    Posted by Scott Green on August 15, 2017 at 9:18 am

    I’ve just started playing around with a X-Particles but for the last couple of days I’ve been trying to figure out how to get a sprite to face the orientation/direction of a particle trail that’s being emitted on a surface.

    It’s probably a really easy fix but for the life of me I can’t find anything online to help me. Can anyone help?

    Motion Videos UK – We are creative video designers who bring pleasure, meaning and beauty to our small world through film, motion graphics and animation.

    Brian Jones replied 8 years, 9 months ago 2 Members · 1 Reply
  • 1 Reply
  • Brian Jones

    August 15, 2017 at 2:30 pm

    in xpEmitter/Extended Data/Particle Rotation Data/Use Rotation should be on and then set Rotation Mode to Tangential

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