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Activity Forums Maxon Cinema 4D x-particles follow spline limited distance

  • x-particles follow spline limited distance

    Posted by Julian Bremann on November 23, 2018 at 12:53 am

    Hi,

    i’ve made particles to follow a spline but they don’t go all the way until the end of the spline. they truncate to a specific point on the spline. i thought there’s some distance of where the particles to die but there’s no such thing that i can see so i tested it by moving the emitter closer to the end of the spline and the end of the spline closer to the emitter and everything worked fine, meaning the particles did finish the trail of the spline. its’ a fairly long spline (working on a big scale) but still it’s crazy if there’s such a thing as constraining the distance until the effect can take place, is there? i’m using cinema 4d r18 and corresponding x-particle version.
    https://f1.creativecow.net/file/12905/12905_screenshot20181122at7.48.15pm.png.zip
    You can see where on the last pic attached the particles seem to hit an invisible wall and die.

    Aleks Sinyuts replied 5 years, 11 months ago 3 Members · 4 Replies
  • 4 Replies
  • Brian Jones

    November 23, 2018 at 1:06 am

    Full Lifespan checked in the Emission tab?

  • Julian Bremann

    November 23, 2018 at 1:37 am

    yes it is.

  • Julian Bremann

    November 23, 2018 at 1:46 am

    found it – there was a constrain in the preferences for 10000 cm that i modified. tnx.

  • Aleks Sinyuts

    August 12, 2020 at 6:48 pm

    Hey Julian,

    I am having a similar issue with XP and was wondering if you could let me know where that constrain is located? I am having some difficulty finding it on my end.

    Thanks!

    – Aleks

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