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  • wrong texture in the first frame of the animation

    Posted by Stefano Bianchi on November 6, 2010 at 2:50 pm

    Hi everybody, and thanks for your time.
    I’m new to cinema 4d, and maybe I’m missing something even if basic.
    This is my problem, today:

    It has been asked me to create clip with a magazine whose page flip when I press a play button (later, in DVD studio Pro). I’m doing some test to study the thing on a single page. Here’s what I did.

    I created the pages, applying Cloth from the MOCCA module to a plane, and I animated it… until here, in the preview, all is working correctly.
    As said above, the page that will flip is a plane, with two materials added (the content of the two sides of the page): one is set to be in front of the plane/page, the other is on the back.

    The problem is that when I render the movie in the first frame of the animation (only in the first) the page dresses the back texture instead of the front one. From frame 2 to the end, it backs to normality, showing the right texture again (that is number one in the front, number two in the back).

    Where I’m wrong?

    I’ll attach u the c4d project files zipped inside a folder (“help.zip”) with a screenshot of my project (an extremely low quality jpg file). All is antivirus scanned and safe:

    1254_help.zip

    I’m quite in a hurry unluckily, every answer will be most welcome.

    Thanks guys,
    ciao.
    Ste.

    Stefano Bianchi replied 15 years, 6 months ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    November 6, 2010 at 6:43 pm

    The problem is that, at the first frame your Pag4 and Pag2 e 3 objects are occupying exactly the same plane, so Cinema doesn’t know which one you want to render. To fix it, move Pag 4 down slightly in the Y direction. Even moving it down 0.01 units will fix the problem.

  • Stefano Bianchi

    November 6, 2010 at 6:55 pm

    Thank you very much Adam,
    very kind from you.

    This solved my problem and taught me something new.

    Ste.

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