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  • Wrong Reflections of Blurred Reflections

    Posted by John Karabelas on June 16, 2011 at 3:46 pm

    Hello people
    I have created a tin metal texture with a 20% blur on the reflection channel. I apply it to a bucket that rests on a reflective floor.
    When I preview/render, the reflection of the bucket on the floor appears without the blur on the texture. Is that a glitch? Is there a gap in my understanding of textures?

    thanx in advance

    J

    Adam Trachtenberg replied 15 years, 3 months ago 2 Members · 3 Replies
  • 3 Replies
  • Adam Trachtenberg

    June 16, 2011 at 4:47 pm

    What version of Cinema are you using? I can’t recreate the problem here (R12).

  • John Karabelas

    June 17, 2011 at 10:56 am

    hello
    R11.5
    you reckon it’s a glitch?

  • Adam Trachtenberg

    June 17, 2011 at 2:30 pm

    Might be something else going on in your scene that’s causing the problem, but I can’t recreate it in 11.5 or 12. Why don’t you try it yourself in a new scene. Could be that your current scene got corrupted somehow.

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