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Working with over-sized graphics…
Ok, maybe I’m going about this all wrong but…
I working on a 16×9 SD Mini DV project, and I’m creating some animated graphics. Its basically a chart, and I want to be able to zoom around to different parts of the chart, as well as zoom in close to highlight specific sections, all in 3D. I’m using a jump-back aniimated background for the background layer.
The only problem I had was when my camera got close in, the text would get fuzzy, I take it because I’m essentially zooming the graphic (which I created in Photoshop using the 720 widescreen preset) over 100 percent of its original size.
I made the Photoshop chart graphic 2160 x 1440, made a pre-comp with the same size, and then brought my pre-comp into a 720 x480 widescreen comp to do the camera movement. I also animated some layers opacity in the pre-comp.
It all works fine, but my render times are very long, about an hour for a 5 second clip. Is there a better way I should be doing this? Thanks.
Cal