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Activity Forums VEGAS Pro Workflow for working with 4K footage in SVP 12

  • Workflow for working with 4K footage in SVP 12

    Posted by Ron Whitaker on November 24, 2013 at 4:13 pm

    As 4K cameras and output, like the RED, become more prevalent, I’m wondering what the workflow in Vegas will be?

    I was curious so I found a 4K clip, which is in .R3D format, downloaded it and simply opened it in Vegas Pro 12.

    When prompted if I wanted to make the Project Settings match the footage, I simply said yes, so my project is now 4096x2160x48.

    My system slowed down quite a bit, so I created a proxy and use Preview (Auto) in the preview window.

    What is the typical workflow within Vegas? Is it the same as any other footage?

    Would one simply render out the footage as 4096×2160? Which container/codec would you use?

    Any experienced 4kers out there?

    Steve Rhoden
    replied 12 years, 5 months ago
    5 Members · 11 Replies
  • 11 Replies
  • Steve Rhoden

    November 24, 2013 at 4:42 pm

    Im not a 4k experience user as you put it, lol, but i outputted
    a 4k project once. Edit it as any other HD content and rendered it
    out using my trusted Quicktime Photo-JPEG format,Done.

    Steve Rhoden
    (Cow Leader)
    Film Editor & Compositor.
    Filmex Creative Media.
    https://www.facebook.com/FilmexCreativeMedia
    1-876-461-9019

  • Will Kee

    November 24, 2013 at 5:32 pm

    I work at a camera rental company specializing in RED camera, so I’ve been editing >5K R3D files over the past year or so.

    A few things I have to say:

    Creating proxy files is a must!

    A fast harddrive array is helpful. I have 4 harddrives in a RAID 0 config, giving me 300-400 mb/s read/write speed.

    The biggest problem editing R3D on Vegas is that Vegas doesn’t accurately interpret the changes made to the metadata of the RAW clip, say, in RedCineX. So, if I were to apply a certain ‘look’ to my raw footage using RedCineX, when I bring these clips into Vegas, the image is totally different (and my time in RedCineX is wasted). Although Vegas does allow you to adjust the metadata of the R3D file, the options are limited, and the layout/useability is a bit rubbish in my opinion. Also, if Vegas has interpreted the gamma etc. of the R3D incorrectly, I feel at a loss when it comes to exporting my project – what gamma space to use? how is my render going to compare my preview? Should I adjust gamma to compensate for Vegas’ gamma shift?

    The easier option, unfortunately, seems to be the offline route. This way, one can make changes to the metadata and export out, without any weird compatibility issues with Vegas. However, here I encounter another issue: RedCineX seems to be tailored towards the Apple Mac market, and I’ve found it difficult to find a suitable format for transcoding my R3D’s. Typically, transcodes would be ProRes, however, ProRes seems to get sluggish on my Vegas. Other transcode options that I’ve tried seem to compromise on quality.

    I’m worried that Sony are going to fall too far back on the R3D front, especially considering the new RED 6K Dragon is being released within the next few weeks.

  • Will Kee

    November 24, 2013 at 6:06 pm

    Also, I have never been successful in attempting to open an EDL exported from Vegas.

  • Steve Rhoden

    November 24, 2013 at 6:36 pm

    Still, Vegas really needs to step up its game to be more accurate
    and feature rich in handling the varied hi-end film techniques…
    It really does.

    Steve Rhoden
    (Cow Leader)
    Film Editor & Compositor.
    Filmex Creative Media.
    https://www.facebook.com/FilmexCreativeMedia
    1-876-461-9019

  • Ron Whitaker

    November 24, 2013 at 8:57 pm

    Does anyone know if Sony plans on improving Vegas’ handling of highend, 4k footage?

    My guess is they will have to to remain competitive.

  • Will Kee

    November 24, 2013 at 9:56 pm

    I sure as hell hope so, but I don’t know for sure.

  • Nigel O’neill

    November 25, 2013 at 3:30 am

    Will, it’s unfair to rubbish Vegas just yet when the main consumer market out there probably still deals mainly in DVD. Many of my clients still want DVD’s, but expect the quality of bluray. They want delivery via web, but don’t have the appetite or bandwidth for the downloads at HD quality. It’s a catch 22 situation.

    We also all saw what happened in the Betamax versus VHS war. It then got repeated in the laser disc vs Bluray vs HD video war. Unless consumers drive the uptake, the superior technology does not necessarily come out on top. Who knows, RED, 4K and 6K could become the format of choice for niche videographers, but Sony and companies like it don’t make money off a select few.

    They would prefer to fleece the masses 🙂

  • Steve Rhoden

    November 25, 2013 at 3:43 am

    They will improve handling of high-end formats etc, No question
    about that, Its Sony Vegas…But what i want is for it to be
    more than simply eye candy improvements.

    Steve Rhoden
    (Cow Leader)
    Film Editor & Compositor.
    Filmex Creative Media.
    https://www.facebook.com/FilmexCreativeMedia
    1-876-461-9019

  • Will Kee

    November 25, 2013 at 3:59 pm

    But what’s annoying is that Sony Vegas markets itself as having 4K support, but lacks the fundamentals when it comes to colour space and rocket support.

    Still, I see your point.

  • Angelo Mike

    November 25, 2013 at 4:31 pm

    I downloaded some 4k FS700 footage and it didn’t even work at all in Vegas 11. Not sure what I was supposed to do and I didn’t take a lot of time to figure it out, but what I did research didn’t turn up much at all useful in terms of finding a way to make it conform to Vegas.

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