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  • Workflow for best graphics for SD DVD output

    Posted by Alan Lacey on March 22, 2007 at 5:44 pm

    I’m working on a PAL SD DVD, fairly short, and mainly shot DVcam.

    There will be a lot of graphics and animations and I was wondering what the best workflow would be for this in Vegas(7)

    In FCP and Liquid I’d first cut in a sequence with DV settings then change to uncompressed to add the graphics and text. Exporting that to m2v for the DVD.

    As I’m new to Vegas is this still the best way to approach this as I’m sure putting the animation renders in a DV sequence is not optimal.

    Also what settings do I render the animations to. palDV is lower field dominant, but PAL uncompressed is upper? Previously I’ve rendered to square pixel 768×576 upper field, and put this in the uncompressed sequence.

    What’s my best bet here guys please?

    Alan

    Alan Lacey replied 19 years, 4 months ago 2 Members · 2 Replies
  • 2 Replies
  • Laszlo Kovacs

    March 25, 2007 at 5:17 pm

    Hi,

    In vegas you can put almost anything on the timeline.
    Be it animation, graphics, or video at the same time.
    You don’t have to (you can’t) swicth to uncompressed,
    as this could be a render option (at rendering you choose
    the format to render to).

    So, you could have your video in DV avi, your animations
    in uncompressed avi/ or image sequences (tif,tga format).
    your graphics could be in psd for e.g.

    Put all you need to timeline, do your edit…

    I would render the animations and graphics progressive
    (as I do with PI).
    Then when you import it into vegas, and render out to mpg
    it gets interlaced as needed.

    Hope I could help.

    By(t)e
    K.L.

  • Alan Lacey

    March 29, 2007 at 6:11 pm

    thanks KL, I guess I’m too used to the FCP way of working where the TL is a specific Codec.

    Alan

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