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  • Workflow and hardware implications of H264 4k for FCP X vs Premiere?

    Posted by Joe Marler on November 25, 2015 at 2:33 pm

    A recent post on EOSHD.com discussed 4k editing performance Premiere CC 2015 on a very high-end PC:

    https://www.eoshd.com/comments/topic/18574-a-story-about-4k-xavc-s-premiere-and-transcoding/

    In short his only real solution was externally transcode all files to a lower-compression codec before importing.

    In FCP X we have a seamless proxy workflow and I definitely use that for 4k, esp. multicam.

    As the industry moves toward 4k, what is the solution for Premiere users? My group mostly uses FCP X but we have a couple of people on Premiere CS6 and 4k is looming as a wall. I would hate to adopt some external transcoding or manual proxy solution just for them.

    What is the common practice for Premiere users editing camera-native H264 4k? Is there some super-hardware solution or some configuration trick that makes smooth timeline editing doable for camera-native H264 4k material? Or does everyone just transcode externally prior to import?

    Joe Marler replied 9 years ago 10 Members · 19 Replies
  • 19 Replies
  • Aindreas Gallagher

    November 25, 2015 at 3:06 pm

    [Joe Marler] “people on Premiere CS6”

    er, you’re asking this in relation to CS6?

    PPRO CC can cut 4K AVCHD coming off a GH4 like, you know, butter – on a three year old laptop. it did for me.

    PPRO CC works as well or better, with more formats, than FCPX, on older hardware. I think most people on here who use both would agree on that.

    https://ogallchoir.prosite.com/
    producer/editor.grading/motion graphics

  • Jerry Wise

    November 25, 2015 at 5:54 pm

    Larry Jordan just finished a webinar on this subject.

  • James Culbertson

    November 25, 2015 at 7:00 pm

    [Aindreas Gallagher] “PPRO CC works as well or better, with more formats, than FCPX, on older hardware. I think most people on here who use both would agree on that.”

    FCPX or Premiere appear to cut 4K subjectively better based upon each commenters biases. I have not needed to cut much on Premiere in the last year or two, but FCPX cuts 4K like butter too. So I guess we need discuss the relative merits of butter to get to the bottom of this conundrum.

    I’d also question whether the industry as a whole is moving towards 4K; It’s way overkill for most projects so I hope not.

  • Michael Gissing

    November 25, 2015 at 10:18 pm

    [James Culbertson]”I’d also question whether the industry as a whole is moving towards 4K; It’s way overkill for most projects so I hope not.”

    Depends on the area you work in. For me in doco post the main deliverable is still HD but camera aquisition is rapid moving to larger frame sizes. With all the low cost 4k cameras out there and the fascination with reframing, 4k is being shot a lot more. I am about to start a production that will go until early 2017 and we are shooting 4k or larger and posting in 4k for cinema and TV release. 4k TVs are selling well and within a few years 4k will be perfectly normal just like HD has become.

    For web delivery I see little point in 4k but broadcast is going 4k.

  • Michael Gissing

    November 25, 2015 at 10:24 pm

    I get more feedback on Pr than X simply due to the fact that the majority of editors who are feeding work into my post facility to grade & mix switched from Legend to Pr. But all report that h264 4k can easily be cut on either so I doubt there is a clear winner.

    Obviously having a computer with processing grunt and a beefy graphics card will make things easier but it isn’t hard either way. I recommend the latest versions of Pr & X as well. The simplest post workflow is not to transcode to proxies but cut with original files if the system copes.

  • Gabe Strong

    November 25, 2015 at 11:54 pm

    [Aindreas Gallagher] “Re: Workflow and hardware implications of H264 4k for FCP X vs Premiere?
    by Aindreas Gallagher on Nov 25, 2015 at 6:06:03 am

    [Joe Marler]
    PPRO CC works as well or better, with more formats, than FCPX, on older hardware. I think most people on here who use both would agree on that.

    https://ogallchoir.prosite.com/
    producer/editor.grading/motion graphics”

    Mmmmmm…..I don’t have CC but I tried a trial version of it
    and I would certainly NOT agree with what you say.
    This is with a 2009 Mac Pro, maybe what type of
    ‘Older hardware’ you have matters…..

    Gabe Strong
    G-Force Productions
    http://www.gforcevideo.com

  • Tony West

    November 26, 2015 at 5:20 am

    [James Culbertson] “I’d also question whether the industry as a whole is moving towards 4K; It’s way overkill for most projects so I hope not.”

    I must agree here. Way overkill with those giant file sizes.

    I don’t see a real demand for it in broadcast TV until somebody starts broadcasting in 4k over the air.

    You gonna shoot the coaches press conference in 4K, why?

    I remember shooting 3D for ESPN. It was gonna be the next big thing. it never went anywhere in the end.

    I can see it for the big screen though.

  • Bret Williams

    November 26, 2015 at 3:10 pm

    For web delivery 4K is doing very well for my last couple projects where delivery is 720p. Enables me to reframe up to 300% for a pixel to pixel ratio. Sure it helps cut up an interview, but it also allows broll to be stretched 2-3 times as far, or give you 2-3 times as many choices for cutting a scene together.

    I see it as less useful for 4K broadcast where you lose the opportunity to reframe. In 1080p broadcast it’s very useful for reframing run and gun news or interviews,

    Takes me back to that brief period where we were editing anamorphic SD for DVD, but everyone had started shooting HD.

  • Bret Williams

    November 26, 2015 at 3:14 pm

    What GPU matters. Both rely heavily on the GPU so if your 2009 doesn’t have the right GPU, yeah.

  • Tim Wilson

    November 26, 2015 at 5:02 pm

    [Bret Williams] “Takes me back to that brief period where we were editing anamorphic SD for DVD, but everyone had started shooting HD.”

    Or that very long period where people shot on film for delivery to SD broadcast and VHS.

    The notion of identical acquisition and distribution formats is an incredibly brief aberration in the history of video and film production. They’ve historically had little to do with each other, and in most contexts, they still do.

    I promise you there was never a conversation that went, “Why are we shooting Gilligan’s Island on film? It’s not like people have movie projectors at home.”

    Most people do what most people have always done: choose the production format that offers the most advantages for production, and treat distribution as a separate issue.

    You know the old saying: fix it in telecine. LOL

    You’re absolutely right to bring up web video in this context, Bret. From the beginning, it showed even more starkly than DVD the advantages of high resolution input for higher quality compression.

    For that matter, devices show even more starkly than tvs the advantage of density. We can argue all day whether or not people can tell the distance between HD and 4K on their TVs, but it’s actually pretty striking on a phone or tablet.

    And now that the economic and workflow considerations of 4K+ are just that — something to consider, rather than some massive obstacle — decoupling is happening more and more broadly.

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